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Cerbera

Photo-real underwaterness!

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  • Just an idea for tutorial - would be good to sea one (all pun intended) with a nice underwater environment involving sunlight rays, a nice water surface viewed from below, some depth fog, and ocean floor caustics. Oh, and for extra goodness it could involve some particles to add to the effect. The best i have seen is mind-blowingly good here... would love to know how he did that !

    Cheers guys

    Jay

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    Not C4D but worth seeing for reference and to see where the 'bar' is...

    http://www.flowlines.info/vfxreel01.html

    100% CGI with no comping, straight out of the render engine.

    Cheers

    Karl

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    That stuff looks amazing. Though I am not sure about the no comping however.

    Morph

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  • Yep, that's a pretty high bar. Why do great white's always looks so damn good in 3D ?!

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    That stuff looks amazing. Though I am not sure about the no comping however.

    Morph

    On their site they state "Every clip is rendered one-pass, in camera with no compositing."

    Cheers

    Karl

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    Well in that case (although they are stupid for doing it in one pass cos it's easier and better to split it up), that's pretty darn amazing.

    They must have one hell of a hardware setup with renderfarm.

    Morph

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    Well in that case (although they are stupid for doing it in one pass cos it's easier and better to split it up), that's pretty darn amazing.

    They must have one hell of a hardware setup with renderfarm.

    Morph

    Actually, I tend to think that multi-pass is way too overused. Let's face it, if doing it all in one pass is good enough for Avatar I think the rest of us can probably manage without all those passes.

    Cheers

    Karl

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