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Feather Dynamics

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Husse    2
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  • Hi all!

    So I have made a feather object from a spline and a feather "core" from the same spline using a sweep nurbs.

    Now, I need the feather to become a "whole" object so I can use it on an emitter.

    If I add dynamics to the feather, the core and the feathers gets separated when they fall.

    So bottom line here; how do get ONE feather object?



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