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aneirin

Dandelion Opening

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  • hi, I'm trying to animate a dandelion opening by rotating clones on a sphere. it works up to a point, but i can't figure out how to get them all pointing straight up at the start.

    any ideas?

    thanks

    §dandelion.c4d

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    Guest dataflow

    you could use a "target" effector.

    disable "use pitch"

    and use a null as the target.

    youll need to animate the strength for it to work.

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  • thanks a lot, I'll try that

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  • great, that worked perfectly!

    although leaving use pitch enabled seems to give a better result, is there a reason to switch it off?

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  • ok i thought it was perfect but now I can't animate the position of the cloner, is there a way round this?

    edit: ignore that, i was just being an idiot :S

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    I just put it all under a null.

    Here's the file.

    §dandelion-n.c4d

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