Jump to content

Archived

This topic is now archived and is closed to further replies.

Sopmod

Zbrush 4 To Cinema 4D

Recommended Posts

  • Topic Author
  • Hello guys,

    I have been trying to solve this for ages now. I trying to make model in Zbrush 4, exporting it's low poly model to cinema 4d, and then exporting displacement maps from Zbrush and applying that to the model. I did not start modelling in Cinema. All I wanna do is to export lowest subdivision model to cinema and then applying the displacement.

    I have also been trying to find out about the UVs, but the UVs exported from zbrush simply will not work.. There are like 10 options which I have to choose from, and I simply do not know which. Could you guys help me please?

    Thanks again..

    Share this post


    Link to post
    Share on other sites

    Guest dataflow

    are you using this plugin?

    http://www.pixologic.com/zbrush/features/GoZBrush/

    Share this post


    Link to post
    Share on other sites

    GoZ like Dataflow says, just make sure you create the map in ZB (Displacement/Create Map) before you hit the GoZ button.

    I haven't used ZB for UV's yet, so can't help you there.

    Share this post


    Link to post
    Share on other sites

    If you use GoZ and UVMaster plugins you should be good to go. UVMaster is the easiest way to create UV maps that I know of, and you only need to copy/paste the uv´s to your model before exporting the mesh with GoZ. Easy as pie.

    http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=uvmaster

    http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=GoZ

    Share this post


    Link to post
    Share on other sites
    Guest
    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...