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Zbrush 4 To Cinema 4D

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  • Hello guys,

    I have been trying to solve this for ages now. I trying to make model in Zbrush 4, exporting it's low poly model to cinema 4d, and then exporting displacement maps from Zbrush and applying that to the model. I did not start modelling in Cinema. All I wanna do is to export lowest subdivision model to cinema and then applying the displacement.

    I have also been trying to find out about the UVs, but the UVs exported from zbrush simply will not work.. There are like 10 options which I have to choose from, and I simply do not know which. Could you guys help me please?

    Thanks again..


    Do 3D at work, from work go to store, cook some eggs, run, go to gym, come back, do 3D, go sleep. Repeat. http://nonode.se/

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    Guest dataflow

    are you using this plugin?

    http://www.pixologic.com/zbrush/features/GoZBrush/

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    GoZ like Dataflow says, just make sure you create the map in ZB (Displacement/Create Map) before you hit the GoZ button.

    I haven't used ZB for UV's yet, so can't help you there.

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    If you use GoZ and UVMaster plugins you should be good to go. UVMaster is the easiest way to create UV maps that I know of, and you only need to copy/paste the uv´s to your model before exporting the mesh with GoZ. Easy as pie.

    http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=uvmaster

    http://www.pixologic.com/zclassroom/homeroom/tutorial.php?lesson=GoZ

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