Jump to content

Archived

This topic is now archived and is closed to further replies.

Arctico

I Just Cant Figure It Out...

Recommended Posts

here is the awesome headphones breakdown by paul clements!

Share this post


Link to post
Guest dataflow

i think the breakdown is even better then the actual animation bigsmile.png

Share this post


Link to post

I just saw that Headphones breakdown vid. Very cool stuff! I though I'd try and recreate a simple element from it but even that has got me stumped :D It's the part that start around 17 seconds into the video until about 23.

Extruding shapes that seem to be wrapped into a circle to form the outside of the audio plug. Now I can use the spline wrap to get half of the effect, no problem, but in the video the shape first arcs up, and then seems to wrap or deform itself to the circle spline. Anyone got an idea how to get this effect?

I attached my scenefile so far :)

headphones_splinewrap_01.c4d

Share this post


Link to post
  • Topic Author
  • As you can see (starting @ 0:09 seconds) he animated one small rectangle spline (who is propably under an extrude nurbs) along a spline path and animted the rectangle points via PLA (Point Level Animation).

    Then he propably took this thing put it into a cloner object set it to radial played a little bit with the offset and thats it. Not a big deal. There are for sure a couple of ways to do it this is just one. Maybe he rigged this part as well but i dont think so. Hope that helpz.

    Cheers Arctico

    Share this post


    Link to post

    hmmm, I'm not sure I quote follow that. :) Are we talking about the same part? I mean the part starting at 17 seconds, not at 0:09

    It looks to me like he's using mosplines that bend from a straight line into a circle. Then the geometry follows this in some fashion. It looks very organic, as if it was rigged, but then there would be no use for the mospline (and he probably would have show the rigging as he does later on in the vid).

    I've made something kinda resembling the effect using an gravity field with animated strenght to affect the mospline (see attached scenefile). It doesn't look like this is the way he's doing it though, since in the video, the mospline itself doesn't seem to be affected, other than bending into a circle from a straight line).

    post-13870-0-12628100-1327072434_thumb.j

    headphones_splinewrap_02.c4d

    Share this post


    Link to post
  • Topic Author
  • Ah that was my fault sorry. I will have a look at it and maybe i can get it work. Not sure thought.

    Share this post


    Link to post
  • Topic Author
  • I played around a little bit in cinema and i think there are 2 ways to archive this effect. 1. Rigging. That would be the best solution. 2. You could play around with the falloff in the gravity modifier to archive a similar effect maybe. Im not sure if that really helps but give the falloff one a shot.

    Cheers

    Share this post


    Link to post

    Anyone know how to achieve the billowing to wrap effect between 1.00 -1.09

    I've managed to get the billowing to work with a tube and cloth. Can't seem to figure out how he gets it to snap to form. Tried it with morph but no luck as it doesn't seem to morph from cloth object ?

    I'll keep trying.

    Share this post


    Link to post

    Hi Arctico, yeah with the falloff it does make it more organic. I'm still not sure how he's doing it, but this way you could get a very similar result. I really don't know anything about rigging so I can't really try that way :)

    I've attached my scenefile with the falloff effect.

    headphones_splinewrap_03.c4d

    Share this post


    Link to post
    Guest miroof

    Hello guys, i m newbee in this world, i m wordering how the guy made his sequence at 40 sec

    how to add the bone to one polygone ?

    if someone can make a .c4d to learn how to do it, i ll appreciate

    damn good video ;(

    me<GAAAAAAAAAAAAAAAP<Him ;)

    Share this post


    Link to post
    Guest
    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.

    Latest Topics

    Latest Comments

    ×
    ×
    • Create New...