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Guest Alex123

Normals Tag With Maxwell For C4D

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Guest Alex123   
Guest Alex123
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  • HI,

    I use Maxwell to render my scenes in C4D. If I import an obj file with normals tag on it messes up my surfaces for rendering purposes. But if I remove that tag I start seeing my jagged surfaces. Even if I play around with my Phong tag.

    I can always remove my normals tag and live with that but if someone has a better solution and would like to share, please let me know.

    Thanks for your help and kind regards,

    Alexandre

    www.alexandregalin.com

    post-21755-0-31886100-1329400362_thumb.j

    post-21755-0-58024500-1329400376_thumb.j

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    Rezca    1

    All I can think of is making sure those points are actually welded together, or trying to import it with Riptide which does a MUCH better job at importing Wavefront Object files. Not very expensive either, so it's a must have in my opinion.

    (Side-note: Doesn't look like version 9.1 you're using. Need to update your profile?)

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    Guest Alex123   
    Guest Alex123
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  • Thanks a lot I ll check out RIptide. You re right I should update I m using R 11.5

    thanks again

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    DryserG    0

    Delete normals tag, apply phong tag, align normals and optimize points. should fix the issue

    Peace,

    George.

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