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Guest CilfrewBoyo

Need Help Modelling/sculpting On C4D R13

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Guest CilfrewBoyo
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    Very good work, very impressive. I modelled a bottle the other day, but I think I still need tutorials as I'm sure there are many, many functions available on C4D that I do not know how to use properly yet. I'll also practice along the way. R13 tutorials I'm after by the way! Once I feel confident to leave the tutorials behind I will do so. Only I can know when that time is, but I do now feel more confident as a result of the XBox Pad tutorial and I think I could start to model some of my own shapes very soon.

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    Guest dataflow
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    that was my first finished model so it wasnt the first thing i tried to model :)

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    Guest CilfrewBoyo
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    Your point being?

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    Guest dataflow
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    just said that so you know i didnt get that result on my first try

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    I've already learnt some of the basics of C4D like navigating the viewport, producing text, materials, lighting, animating keyframes etc. (see video link to one of my animations above) and now I want to move onto modelling as I assume this is the next level. I've been looking for tutorials on basic modelling and I've already gone through a few. Tutorials on basic modelling should show you the basics of what are needed to model, which they do, but some are confusing because they are not made for version R13.

    I really do not understand you. I started with R13 and I followed right the way through both the excellent tutorials on this site, as well as the series on Bodypaint. I also followed the VertxPusher tutorials. I had no problem even though I was running R13 and they were not. I really do not see your problem.

    Yes there are changes in the location of commands. To compensate for that I used the command search tool, to search for that tool and bring it onto my desktop. That was one of the excellent suggestions from VertexPusher. And having done that i saved my startup desktop.I believe the modeling menu is not available in R13 but I had access to an old earlier version and copied and pasted that menu command. There is a way to get it in R13, and maybe others can tell you. What I ended up doing was bringing the individual modeling icons onto my desktop. Of course you need a wide monitor to do that sort of thing.

    However, your basic point that having invested in R13 you cannot follow modeling tutorials in earlier versions I simply do not understand. Because I also bought R13, I followed tutorials that used earlier versions, and I had no difficulty in both following the techniques demonstrated and finding the tools referred to by the tutor.

    My problem was not the difference in layout, but acquiring the skill to be able to duplicate what the tutorial was showing me.

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    Well, after learning the "basics" (where the tools are and what they do), I followed a couple of tutorials to learn how to use them propery.

    As at the time there were not so many C4D tutorials as there are now, I followed some Lightwave and MAX tutorials. You can take a look at my gallery and check the Mig3 (that was a lightwave tuto) and Joan of Arc (MAX tutorial).

    I learnt a bunch, and I still do whenever I see a new technique, but I did not need it to be specifically C4D.

    I mean,you need to learn why and how to do something. Knowing the tools will help you to know with what can you do what you want, independently of the tool name or its position on the GUI. For that, software versions or applications don't matter, but the quality of the person explaining what he is doing and why is key.

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    If I can throw in my two pence worth. When I started with cinema 4d R12 had just come out and it was daunting for me. I knew little of 3d modelling (I could argue that is still the case!), and many of the tutorials I could find were in R11 or 11.5 (can't remember now). Yes tools are in different places and yes it would be great to have all tutorials in all versions of cinema, but it aint gonna happen. These amazing people spend hours putting together great tutorials they don't have the time to keep redoing them.

    As several people have already said, you don't NEED the tutorial to be in R13, although it would be nice. If you are serious about using C4D I would strongly recommend that you follow the advice given here, they talk sense. If you're following a tutorial and they use a tool you cant see, use the command search, if it looks different make notes in a book so you have some good notes to refer back to. once you have tried a technique, keep the files so you can go back to them and relearn or practice things.

    It is a huge learning curve if like me you are new to it, but its also amazing fun! And the support here is second to none if you play nicely.

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    I hope you know how to use cmd+F1. It's very immature to expect that you'll get everything from video tutorials, and say that you can't learn unless the tutorial has the exact same version as you have.

    For the most part, Max and Maya videos will teach you more about PROPER modeling than most C4D tuts on youtube. There's a lot of tools that are simply hidden in menus that are rarely used by professionals simply because they didn't care to look for them.

    my 2 cents?

    1. F1

    2. Google

    3. Forum (ask nicely ALWAYS)

    4. hire a professional

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    Guest davidp
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    CilfrewBoyo - I understand your frustration. I have been learning C4D R12 Broadcast, and have been stumped a few times in tutorials. DIfferent C4D versions and tools specific to the Studio version have made some tutorials confusing to follow, and sometimes I simply couldn't finish them. It is frustrating to spend time on something and not complete it.

    As you have probably found out, some tutorials are better than others. Some people will run through the steps of HOW to do something with no explanation of WHY. This "cookbook" approach is not an efficient way to learn. I have been working on tutorials by 3DKiwi, and find them to be excellent, as he takes extra time to explain the WHY behind most steps. For me, this is crucial stuff for really learning any program.

    Keep chipping away at tutorials and the differences between versions will become less of an issue.

    cheers,

    Dave

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    Guest CilfrewBoyo
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    Well, thanks for all your help. It's much appreciated I'm sure. I feel that after following the XBox Pad tutorial the issue I had concerning the different versions of C4D is now not so much of a problem. I hope you'll understand that part of the problem was not only in not knowing the tools, but the fact that the editing modes etc. have different looking symbols on the left of the screen in R13 to what they do in all the earlier versions. I think I have now more-or-less got past this problem and feel more confident in both using the tools and following tutorials.

    RustEdge: Here's my two cents back at you. Did I say (or even imply) that I'll get everything from video tutorials or that I can't learn unless the tutorial is the exact version as I have? No I didn't, so stop plucking things out of your bottom dear boy ;-)

    Thanks.

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