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Strelok

Error Saving Image

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  • Hi, when i try to render a movie using avi, (didn't try quicktime) i always get the error "error saving image", no matter where i save it or the name. Is there a fix? thanks!

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  • Author of the topic Posted

    i was able to render it using quicktime movie. but why doensn't it work with avi movie?

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    I don't know why you're having this problem... but it is just one of the reasons why you should never output final renders from a 3D application as an encapsulated movie file. Always render to lossless image sequences, then output any movie file from an editing/compositing application (this could include Cinema's own Picture Viewer). The other main reasons are:

    - Quality. You're always working with frames which are of equal high quality. Images can be output at higher bit depths than movie files, which is essential for external manipulation/compositing workflows.

    - Flexibility. You can generate differently formatted versions of your animation later without including the compromises of the original render. Movie files will almost always degrade if you convert between codecs.

    - Insurance. If the render crashes you won't lose everything, you can pick up where the crash occurred.

    Mark

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    Guest Harrybee

    Hi Strelok,

    maybe one of the reasons in the posting below could be the troublemaker:

    But in general I would propose to follow hulaboy's suggestions ;-)

    CU and have a great day.

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    Guest Vestanpance

    X2 on Hulaboy's advice.

    But...to address you problem, is the save path valid for the movie?

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  • Author of the topic Posted

    I don't know why you're having this problem... but it is just one of the reasons why you should never output final renders from a 3D application as an encapsulated movie file. Always render to lossless image sequences, then output any movie file from an editing/compositing application (this could include Cinema's own Picture Viewer). The other main reasons are:

    - Quality. You're always working with frames which are of equal high quality. Images can be output at higher bit depths than movie files, which is essential for external manipulation/compositing workflows.

    - Flexibility. You can generate differently formatted versions of your animation later without including the compromises of the original render. Movie files will almost always degrade if you convert between codecs.

    - Insurance. If the render crashes you won't lose everything, you can pick up where the crash occurred.

    Mark

    thanks for this... i will try it

    if i render to the picture viewer, my only option is to assemble all the pictures in another program like premiere pro, or can i export to avi directly from the picture viewer?

    many people talk about codecs. in cinema 4d i found microsoft rle and some intel stuff. which should i choose for rendering in full hd?

    But...to address you problem, is the save path valid for the movie?

    if i choose avi movie it will always happen. i also changed the path. if i use quicktime movie instead, it renders.

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    Guest Vestanpance

    You can use Quicktime Pro to assemble. It's cheap, like $30 or something, that's what I use.

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    Almost certainly a codec issue. I use Videomach to assemble videos from rendered stills.

    3DKiwi

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    Guest Harrybee

    thanks for this... i will try it

    if i render to the picture viewer, my only option is to assemble all the pictures in another program like premiere pro, or can i export to avi directly from the picture viewer?

    many people talk about codecs. in cinema 4d i found microsoft rle and some intel stuff. which should i choose for rendering in full hd?

    Premiere pro should be able to import picture sequences.

    And yes, you can save the picture sequences as AVI / MOV file from the picture viewer after the single pictures was rendered or loaded into the picture viewer.

    CU

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  • Author of the topic Posted

    how do you make a sequence in after effects? in premiere pro i would import all the images, put them in timeline, select them all and setting a duration of 1 frame. in after effects if i import them in the timeline they would stack on top of each other.

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