Jump to content

Archived

This topic is now archived and is closed to further replies.

Guest mixwaranyu

What Is The Best Rendering Engine For C4D?

Recommended Posts

Guest mixwaranyu
  • Topic Author
  • I'm a new beginner for Cinema 4d, I want to know what is the best rendering engine

    to use to make the most realistic scene in C4D.

     

    These are some of rendering engine that I think it look good:

    1.Maxwell Render

    2.Indogo Renderer

    3.V-Ray Render

    4.Fryrender

    5.Thea render

    ...

    Share this post


    Link to post
    Share on other sites

    Guest mixwaranyu
  • Topic Author
  • I'm a new beginner for Cinema 4d, I want to know what is the best rendering engine
    to use to make the most realistic scene in C4D.
     
    These are some of rendering engine that I think it look good:
    1.Maxwell Render

    post-166123-0-99291400-1386419766_thumb.
    2.Indogo Renderer

    post-166123-0-75407000-1386419821_thumb.
    3.V-Ray Render

    post-166123-0-62135100-1386420093_thumb.
    4.Fryrender

    post-166123-0-14291300-1386420490_thumb.
    5.Thea render

    http://www.thearender.com/cms/index.php/gallery.html
    ...

    Share this post


    Link to post
    Share on other sites

    There is no 'best' engine, just some that may be better suited to different purposes.

    My favourite is the built-in 'Standard/ Physical' render.

     

    But you should ask yourself mainly 2 questions :

     

    - Will I be doing stills or animation rendering ?

     

    - Will I be rendering on 1 machine or have access to a render farm or service.

     

    All of the renderers you list there, apart from V-Ray are 'un-biased' or 'path-tracing' render engines. They will give very similar results for the same image. They may differ from one another in price, features, resources & integration in Cinema 4D but the end result they produce will be very similar. Photo-realism should, given good quality modelling & texturing be faster to set up than with a 'biased' engine. Due to the time taken to clean up the grain with these renderers, I would consider them only suitable for stills, unless you have access to a powerful render farm.

     

    V-Ray, like the built in Standard/ Physical renderer, is a 'biased' render engine but one that is more specialised towards photo-real work. It will probably take a bit more tuning to get a very photo-real render than with one of the unbiased renderers but the pay off is you have more flexibility to make tweaks & cheats to get difficult scenes rendered in a reasonable time. In general, I'd say biased engines are more flexible for achieving different looks & optimising render time. They are much better for rendering animation because you can make intelligent compromises to get the per-frame render time down.

     

    A big advantage of V-Ray is how much information & training there is out there about how to use it, because it is so popular across all different CG packages.

    Of the others, Maxwell probably has the most thorough documentation & extensive training materials.

     

    If you can get demos of any of them & do some tutorials, I definately would.

    Share this post


    Link to post
    Share on other sites

    Before considering third-party renderers, have you tried making a realistic render in Cinema?

     

    Until you understand the capabilities of the built-in solutions you're not really in a good position to make a decision about alternatives.

     

    Mark

    Share this post


    Link to post
    Share on other sites

    If you're a beginner then worrying about which render engine is the best is getting way ahead of yourself. It's going to be a long time before you come anywhere near the limitations of the built in render engine and right now it's going to be you that's the weak link not the render engine. And it will be that way for quite some time. Render engines are not a 'silver bullet' that are going to make anything you produce stunning. Before that comes your modelling, texturing, lighting, scene set-up and your abilities in 'post'. And apart from anything, the built in render engine is great anyway.

     

    Cheers

    Karl

    Share this post


    Link to post
    Share on other sites

     

    1.Maxwell Render

    2.Indogo Renderer

    3.V-Ray Render

    4.Fryrender

    5.Thea render

    ...

     

    As the others have said get to grips with the native rendering solutions in C4d first and not just by using GI/HDRI lighting solutions either. Get a feel for what can be achieved with the standard renderer with good lighting (to simulate bounce lighting and such like). IMHO this is where C4D excels the most (hence why its so popular with the motion graphics/broadcast communities - where people need to rapidly output animations without long render times). The Physical Renderer is C4D's best solution for photorealistic stuff and is very close to V-Ray but lacks the sophistication of V-Ray's materials system. It used to be relatively slow but has had a huge speed boost in R15 which makes it compelling for a lot of situations. 

     

    Of the renderers you mention Maxwell is the easiest to learn and the most photorealistic but being unbiased it has huge render times. V-Ray will provide you with far more creative choice and is quicker than Maxwell (although it has a steep learning curve for many). I've not used Fryrender/Arion but as far as I knew it only supports Max, Softimage & Rhino. Not a big fan of Indigo from the limited time I've had trialing it so can't really comment further.

     

    Thea on the other hand is really impressive and provides amazing value for money (around $300 inc of a really flexible network rendering solution). It has two unbiased engines that are a virtual carbon copy of Maxwell and can achieve very similar results at a fraction of the cost. An biased engine which provides similar quality to the unbiased ones but gets you there far quicker (still painfully slow in comparison to C4D's Physical Renderer or V-Ray) and a useful a hardware rendering engine if you have a suitable Nvidia card (as with all hardware rendering engines it's still a tad artificial looking for my taste but it's one of the better ones out there). However the only integration plugin they have for C4D is years old and was last tested on R11.5 (there's a flakey beta available to licensed users but it's still not up to much cop by all reports). We nearly purchased it for our studio but until the integration issues are sorted out, it won't be viable for us. I'm definitely keeping a close eye on Thea though as it has a very responsive dev team & a growing passionate user community.

     

    The other main advantage of sticking with the big guns (Maxwell & V-Ray) is that they're available for multiple platforms/packages so anything you learn in C4D can be applied elsewhere plus being more mature platforms there's far better support networks out there as they have far larger user bases.

     

    I highly recommend this recent FX Guide article on the state of current rendering technologies - http://www.fxguide.com/featured/the-state-of-rendering-part-2/ it will definitely help you make a more informed decision and throw a few more options your way such as Octane and the Arnold (which will soon be available to C4D users). One final renderer to keep an eye on is Corona. It's Max only at the moment (but both standalone & C4D solutions are in the works). Really stunning quality and lighting fast too. It's not ready for primetime as yet but definitely looks very promising.

     

    jm

    Share this post


    Link to post
    Share on other sites

    Deleted duplicate post. I think this is the place for this question. A lot of good advice here already.

    Share this post


    Link to post
    Share on other sites

    As a beginner you might like the instantness of Octane.  It can save a lot of time when you don't know what to expect from the final render.  When you get experienced and pretty much know what it will look like before you hit render vray is very good.  Vray rt is coming to c4d, but I don't think is working right now.

    Share this post


    Link to post
    Share on other sites
    Guest
    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×
    ×
    • Create New...