Jump to content


This topic is now archived and is closed to further replies.


R16 Poor OpenGL on New Mac - Object Highlighting not working etc...

Recommended Posts

  • Topic Author
  • Before going back to MAXON / Apple / AMD thought I would check with you guys to make sure I've not missed some setting that needs changing :)


    As shown in the attachment in R15 a white highlight appears around an object when the mouse hovers over it but not in R16...

    -I have Open GL set to enhanced

    -Object Highlighting is ticked in the view filters

    -Outlines is ticked in the display tab

    -A spline placed in the same scene highlights perfectly


    [Added from a later post] In R16 there is also a substantial delay when moving, zooming, rotating around the viewport with high poly objects in Gouraud, Quick, and Constant Shading unless you view it with "Lines". Or I move a spline lathe object down the object manager !*?! Plus the Live Selection Circle sticks i.e. weird behaviour... 


    Latest build of R16 on a New 2014 Mac Pro / 6 core / 32GB / x2 AMD Firepro D300's 2Gb each / OSX 10.9.5

    MAXON HQ reckon my machine does not fully support Open GL....? hmmmm....


    Any help would be greatly appreciated...


    Share this post

    Link to post
    Share on other sites

    Only registered users can see replies - please register for full access!

    This topic is now closed to further replies.

    • Recently Browsing   0 members

      No registered users viewing this page.



    C4D Cafe is the largest CINEMA 4D community. We provide facilities for discussion, showcasing and learning our favorite software :) Register now to gain access to all of our features. Once registered and logged in, you will be able to create topics, post replies to existing threads, get your own private messenger, post status updates, manage your profile and much more. If you need to find solution to your problem or otherwise ask for help, Cafe is the right place.
    • Create New...