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jhzondervan

mirror riged character

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jhzondervan    0

Hallo cafe people!

I have a question. I have a arm and a hand. it is riged and has some muscles in it to keep volume inside the hand. since the muscles etc were queit a lot of work i made only the left hand, and planed on mirror it to have a right hand. My plan was: throw it in a null and set scale X to -1, but this completly ^%@!s up my arm.. any tips on how to mirror a rig?

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jhzondervan    0

what people told me is: turn off the rig and skin then mirror and turn them back on. it works fine! untill i activate the rig again :c

 

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jhzondervan    0

more info: I used the character object in C4D17 to rig this arm/hand

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