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PrivatePolygon

My Wip's & Finals

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Hi everyone,

I noticed that my previous Wip & Final thread got removed due to the file lose of a couple months ago so here is the new one!
I'll be posting updates on my projects here in the future.

Cheers,
Jarno

For more projects check out my portfolio site at http://privatepolygon.nl/ or my FaceBook page at https://www.facebook.com/PrivatePolygon/

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  • And I'm proud to show you the final of a project I finished just this morning.
    I hope you all like it!

     

    BathroomFinalSmall.jpg

    Edited by Nieuwus

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    BathroomFinalSmall.jpg

    Wow,render looks great. :)

    How long render time was and what renderer did you use?

    I'll see to make new thread for WP's. Thanks!

     

    Cheers,

    Igor


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

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  • Wow,render looks great. :)

    How long render time was and what renderer did you use?

    I'll see to make new thread for WP's. Thanks!

     

    Cheers,

    Igor

    Thank you!
    Render time was around 13 hours Physical renderer QMC+Light mapping on high, pretty long, didn't expect that with my new computer.

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    And I'm proud to show you the final of a project I finished just this morning.
    I hope you all like it!

     

    BathroomFinalSmall.jpg

    damn bro looking sweet, not usually into interior stuff but this looks awesome 

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    Thank you!Render time was around 13 hours Physical renderer QMC+Light mapping on high, pretty long, didn't expect that with my new computer.

    That is a little to much for the still image, don't you think so? 

     

    Cheers, 

    Igor 


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

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  • That is a little to much for the still image, don't you think so? 

     

    Cheers, 

    Igor 

    It is, but that's probably because of the QMC render method in combination with the high samples to get rid of any grain. Don't know if a lot of displacement with reflection adds up to the render time.
    I used the light mapping with radiosity mapping as secondary render method which should speed it up a bit.
    My PC should be quite capable of handling it ( Asus X-99, 16 GB Ram and i7 5960x extreme). My cinebench scores where pretty good as well i thought: CPU:1321 OpenGL:149,55.
    I get the feeling i'm doing something wrong.

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  • damn bro looking sweet, not usually into interior stuff but this looks awesome 

    Thanks for the compliment man, means a lot to me!

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    Thanks for the compliment man, means a lot to me!

    no problem dude your work is excellent love the render

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  • Hi people,

    Got a new scene i'm working on named "Barfight".
    Having fun with it, especially al the details. There's as Old fireplace coming in the back next to the stair and a piano in the lower right area.
    It's going to be a mess with spilled drink, broken furniture, glasses bottles and a hazy smoke from all the cigarettes.
    Propably going to marked the scene with a Police line or however it's called. So keep an eye out for updates :D
     

    ClayRenderScene.jpg

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    @Nieuwus, looks great even in this stage. I was wondering, would Cafe mambers be interested in making scene like this but with maximum details etc. 

    So making super detailed scene would be made by Cafe members. With good organization, I think we could pull this off.

    Any thoughts? :)

     

     

    Cheers,

    Igor


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

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    looking great brother really love it, makes me want to try and do an interior scene 

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