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Cycles for C4D

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Hi Mike,

 It will be a challenge to "beat" success of XParticles, but it looks really, really amazing. Looking on screenshots must say huge amount of work was made on this project. Great job guys...

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Even I'm impressed. Looks like they will beat MAXON with a material nodes system (yes I know about the free nodes system available now).

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1 hour ago, 3DKiwi said:

Even I'm impressed. Looks like they will beat MAXON with a material nodes system (yes I know about the free nodes system available now).

Octane and Arnold for C4D have also nodal system, especially Arnold.

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2 hours ago, luchifer said:

Octane and Arnold for C4D have also nodal system, especially Arnold.

Seems everyone has nodes except MAXON's own renderer / materials system.

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Thanks chaps, Cycles is closer to Arnold an octane, but the nodes are more powerful. you can do some incredibly deep editing in there.

the cool thing is we have made it so you can follow any Blender Cycles tutorials 1:1 in Cycles4D so if you see a cool set up you will be able to rebuild it.

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On 7/28/2016 at 0:39 AM, daveo said:

You can always sign up to our newsletter to be kept informed :)

http://3.x-particles.com/newsletter/

We'll be releasing more information about Cycles 4D over the next few weeks.

 

A "few weeks" suddenly feels like a long time from now. I can't wait to hear more! 

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Looking on nodes system and have a question...Are they totally different from native c4d materials or can be used standard cinema materials together with some "convert" nodes inside a node editor?

Cann´t stop thinkink about it... :-)

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Very interesting. I also wonder, if they come with their own materials in the nodal system.

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Correct me if I'm wrong mike but could people download blender and have a play with Cycles to get a feel for the renderer? 

It may require learning some blender which can be a bit of a nosebleed but until you guys release an alpha it might be a way for us to play with the tech..

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8 hours ago, grain said:

Correct me if I'm wrong mike but could people download blender and have a play with Cycles to get a feel for the renderer? 

It may require learning some blender which can be a bit of a nosebleed but until you guys release an alpha it might be a way for us to play with the tech..

Looking at the screenshots posted above I'd say yes. The nodes here look exactly how they do in Blender.

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