Cinema 4D Plugins
Cinema 4D Plugins
BuddaZero

Emitters Along Spline Path

12 posts in this topic

Hello,

I'm been playing around with the Spline Path Tag, kinda got the first test look I wanted using the Mograph Cloner and then using the Spline as an object so it can clone the objects along a path.

Is it possible to make the emitter Particles go along the Spline. If Xpresso is involved that's ok, I'm been practicing with it and will learn along the way.

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Whilst you can move a standard emitter along a spline (align to spline tag), which will obviously fire particles as it goes along, if you want the particles themselves to follow the spline, you can't do that with a standard emitter. You either need X-particles, or you do need Xpresso, and would need to make a Thinking Particles setup. There are lots of tuts for TP on Youtube , so my advice is to go and watch a general TP video first so you get the idea of how that sort of setup works...

CBR

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There is a preset for doing this but it is messy.

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2 hours ago, teknow said:

There is a preset for doing this but it is messy.

aren't most xpresso setups messy ? :D

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Yes, they are really messy and confusing!

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1 minute ago, teknow said:

Yes, they are really messy and confusing!

that is why I sometimes use python to do things , it is much cleaner and for complex setups faster than xpresso 

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Why xpresso? Simply adjust emitter speed to zero...

 

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2 minutes ago, bezo said:

Why xpresso? Simply adjust emitter speed to zero...

...because I think he wants them firing along the spline, not just sticking to it ?

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33 minutes ago, Cerbera said:

...because I think he wants them firing along the spline, not just sticking to it ?

Yeah, I want them to follow the Spline Path. Thank you for the suggestions, I'll take a look at tuts.

So far I've only used Range Mapper in Xpresso so I've gotten pretty good with the node base system, might actually consider learning Nuke.

I see some Xpresso setups and it just confuses me sometimes cause it's so messy. I know that xparticles is pretty much a real particle base system and has more options. Similar to Particular in After Effects.

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Here's an example file which I have made a little more intelligible.

TP FollowSpline.c4d.zip

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On 2/20/2017 at 10:46 AM, teknow said:

Here's an example file which I have made a little more intelligible.

TP FollowSpline.c4d.zip

 

I'm so sorry, I really thought I said thank you for the example. I was looking back through my old posts and realized I didn't. Teknow thank you for making that awesome example,I learned a lot.

Best,

Budda

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Glad I could help!

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