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BuddaZero

Emitters Along Spline Path

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BuddaZero    1

Hello,

I'm been playing around with the Spline Path Tag, kinda got the first test look I wanted using the Mograph Cloner and then using the Spline as an object so it can clone the objects along a path.

Is it possible to make the emitter Particles go along the Spline. If Xpresso is involved that's ok, I'm been practicing with it and will learn along the way.

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Cerbera    1,108

Whilst you can move a standard emitter along a spline (align to spline tag), which will obviously fire particles as it goes along, if you want the particles themselves to follow the spline, you can't do that with a standard emitter. You either need X-particles, or you do need Xpresso, and would need to make a Thinking Particles setup. There are lots of tuts for TP on Youtube , so my advice is to go and watch a general TP video first so you get the idea of how that sort of setup works...

CBR

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teknow    259

There is a preset for doing this but it is messy.

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maliohammad    270
2 hours ago, teknow said:

There is a preset for doing this but it is messy.

aren't most xpresso setups messy ? :D

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teknow    259

Yes, they are really messy and confusing!

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maliohammad    270
1 minute ago, teknow said:

Yes, they are really messy and confusing!

that is why I sometimes use python to do things , it is much cleaner and for complex setups faster than xpresso 

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bezo    402

Why xpresso? Simply adjust emitter speed to zero...

 

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Cerbera    1,108
2 minutes ago, bezo said:

Why xpresso? Simply adjust emitter speed to zero...

...because I think he wants them firing along the spline, not just sticking to it ?

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BuddaZero    1
33 minutes ago, Cerbera said:

...because I think he wants them firing along the spline, not just sticking to it ?

Yeah, I want them to follow the Spline Path. Thank you for the suggestions, I'll take a look at tuts.

So far I've only used Range Mapper in Xpresso so I've gotten pretty good with the node base system, might actually consider learning Nuke.

I see some Xpresso setups and it just confuses me sometimes cause it's so messy. I know that xparticles is pretty much a real particle base system and has more options. Similar to Particular in After Effects.

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teknow    259

Here's an example file which I have made a little more intelligible.

TP FollowSpline.c4d.zip

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BuddaZero    1
On 2/20/2017 at 10:46 AM, teknow said:

Here's an example file which I have made a little more intelligible.

TP FollowSpline.c4d.zip

 

I'm so sorry, I really thought I said thank you for the example. I was looking back through my old posts and realized I didn't. Teknow thank you for making that awesome example,I learned a lot.

Best,

Budda

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teknow    259

Glad I could help!

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