Rendercore Lab
Rendercore Lab
nerv

Redshift Impressions

191 posts in this topic

Wow! I'd looked at that button multiple times and my brain had said ' yes, that's all fine, nothing to see here '  :lol:

The other issue I had / have is how to get rid of the four square tiling on each face ? Must be a way of getting the RS texture to fill the whole face ? 

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SOLVED - Turn off Wrap U & V. I changed Scale to 0.5 & Offset to 1.

I very much like Triplanar.

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Peek-a-boo

tumblr_ot3lg5ChJW1qexizdo2_1280.jpg

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Rold Gold

giphy.gif

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On 7/15/2017 at 9:15 AM, nerv said:

Rold Gold

giphy.gif

That is cool render!

My White Walker beer is done. I can't get the foam look any better. Who is exited for the new season tonight ?? 

 

WhiteWalker.jpg

WhiteWalkerClose.jpg

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@DanLSK foam looks good.   I think that's as far as you can take it before having to go into volumetric rendering (i.e. vdb's or turbulenceFD work).  

 

Here's a daily mantra I think more people should live by: 

giphy.gif

tumblr_ot8truaw821qexizdo2_1280.jpg

 

 

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More nonsense...

giphy.gif

giphy.gif

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Trying to learn character sub-d modeling. Here's a little cartoony / vinyl-toy-like rendition of my poor fiancee, whom I am doing no justice with these experiments.  She's a good sport, though.  :lol:

somenerv-toybae-v1.jpg

 

 

 

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2 minutes ago, nerv said:

Trying to learn character sub-d modeling. Here's a little cartoony / vinyl-toy-like rendition of my poor fiancee, who must be tired of being my subject for these types of unflattering experiments. :lol:

somenerv-toybae-v1.jpg

 

 

 

She is looking great! :D

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Hahah thanks @Igor.  You're also a good sport.  

Hopefully eventually I'll be on your level when it comes to modelling.  It's hard. :( 

Here's a screenshot for the polygon police.  

toybaepolys.png

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