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Redshift Impressions


nerv

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Great work Nerv,

I'm using the Redshift alpha and am having an issue with Sub Surface Scattering.  I can't seem to get it to work properly. I’m not sure if it’s something i’m doing wrong but none of the settings seem to do anything, even when I crank them to the max. The diffuse colour always seems to show through, if diffuse is set to 0 then the material is black. Please see attached image.

Is there something I’m doing wrong?

RedShift_issue.jpg

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Thanks @Vozzz

 

@SKaiser  I ran into that same little tricky thing when I first used Redshift.  

It's in the documentation somewhere, but basically, Multiple SSS does not show in the IPR when progressive rendering is enabled.  

Once you disable progressive rendering, Redshift just does straight bucket rendering in the IPR.  You can play around with the adaptive sampling sizes to still get fast performance out of the IPR in bucket mode, depending on your hardware.  

Also, note that Redshift does allow you to go beyond most of those visible maximum limits on the values, so you may sometimes need to crank things WAY up to get certain effects, depending on your scene, geometry, lighting, etc. Look at how I cranked up the Radius Scale for SSS all the way up to 100.  

Sorry about the low-quality on the screenshot.  Hopefully it's still understandable.   For some reason the attachment limit here on C4Dcafe has been set to a ridiculously low file size.  That must be a recent change (?). 

 

Screenshot-(13).thumb.jpg.361544ca1030f424e72ffe0fcdccc4f2.jpg

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