Insydium Cycles
Insydium Cycles
Cerbera

Harlaxton Manor Arch Viz WiP

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Quick GI test render - Irradiance Cache / QMC: 22 mins

Harlaxton-198GI.thumb.jpg.7c7423cf68a0673ff4d47074f6944789.jpg

CBR

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5 minutes ago, Cerbera said:

Quick GI test render - Irradiance Cache / QMC: 22 mins

Harlaxton-198GI.thumb.jpg.7c7423cf68a0673ff4d47074f6944789.jpg

CBR

looking good man, only thing i think is the grass looks a little to neat, even for a manor of this magnitude.:) 

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Yeah I agree. Note Gi version has no actual grass - took it out to reduce render times - I imagine it'll get rougher when the grass goes back in, but that may still be a little too neat...

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5 minutes ago, Cerbera said:

Yeah I agree. Note Gi version has no actual grass - took it out to reduce render times - I imagine it'll get rougher when the grass goes back in, but that may still be a little too neat...

I feel like it could benefit from a handful of zombies sprawled all over it, with a priest equipped with a high powered rifle by the clock tower there, with a caption "keep off the lawns" 

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Nice work Jay, great model

Personally, for me entire model/object look very square for me, if I modeled myself this kind of object, rather than SDS I would use simple polygons with tiny beveled edges...

Ofcourse, SDS in some cases needed.

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