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Hey guys, check out new PolyGnome tool for Cinema 4D from our long-time member C4DS. You can find PolyGnome in our Store and we hope you like it!! :cowboypistol:

Cinema 4D Plugins

MiKo

Polystein Kit for Cinema 4D

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Igor    439

Unfortunately no! :( 

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kitefly    13

wow looks very interesting thats hours of kitbashing shaved off

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bezo    400

I think it´s "doable" also for cinema. Library is one thing and programmation part (scaling/adjusting/welding/aligning to source polygon normals) other...

Like is visible tiling number in every part of kitbash (2x2 most often)

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C4DS    118

This looks very interesting, and something I could really use myself. Besides using it, it also looks like a very challenging and fun project to implement.

Someday I'll sure want to try my hands on writing something like that.
Thanks for sharing the info.

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rorylowe    2

Please Please Please, someone make this for C4D, we'd definitely use it. 

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C4DS    118

Tried my hands on making a prototype/conceptual script to start feasibility tests for a new plugin.

Working title: PolyGnome

Short concept video:

 

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Vozzz    80

seeing that concept video, reminded me of a plugin for c4d that did that it was called fusion thing, but all traces of it seem to have dissapeared, just screenshots here and there. it was very poorly marketed, would've never thought of using it like polystein.

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3DKiwi    293

Nah, just ditch C4D and come on over to Modo :wackywink:

I haven't got Polystein but I'm using 2 other modelling kits by the same developer. One is a whole heap of modelling scripts that do some cool stuff and the other one is a live hard boolean workflow where you can move your objects around and things update. C4D can do this but it's very CPU taxing.

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caliburn    7

think c4ds is rapidly becoming king of plugins :-D nice work!

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