Jump to content
Rendercore Lab

Recommended Posts

VECTOR    393

Started a fat character a while back, never finished it as it wasn't going in the direction i wanted so i shelved it. today i decided to scrap all of it apart from the head and start over, starting with modifying the head. The model is  Combination of poly by poly modelling and sculpting tools. pretty pleased so far C&C welcome.

fat brian. 2.jpgfat brian. 2.jpgfeet wire.jpgfeet.jpghand wire.jpghand.jpg

  • Like 7

Share this post


Link to post
Share on other sites

nerv    278

Hah! Awesome.   

So clean! You make it look easy.  

I feel pretty confident in my motion graphics / rendering / scene building, but not so with modelling.  Definitely my weakest suit.  Any pointers / links to tutorials?  I'd love to someday get to this level of comfort.  

Share this post


Link to post
Share on other sites
Cerbera    1,273

Like all Vector's models it's a veritable Sub-D lesson in itself - look at those lovely edge flows, turning something basically quite unattractive into something wondrous to behold ;) He's already got a cupboard full of my Gold star modelling awards but another won't hurt. 

:boom:

Aah, we're lucky to have him...

CBR

Share this post


Link to post
Share on other sites
VECTOR    393
  • Topic Author
  • 2 hours ago, nerv said:

    Hah! Awesome.   

    So clean! You make it look easy.  

    I feel pretty confident in my motion graphics / rendering / scene building, but not so with modelling.  Definitely my weakest suit.  Any pointers / links to tutorials?  I'd love to someday get to this level of comfort.  

    Thanks man :D haha, trust me it's taken a good 3 years to get to where i am now, and that was pretty much practicing everyday living like a hermit before work, after work, weekends etc :D it's paid off though as now i don't really even need to think about how i'm going to model something i kind of just see it as i'm doing it, if that even makes sense :D i don't even have to plan anything out any more, i just know that when it comes to attaching the arms for example no matter what segment count  each part has i know i can attach it no problem, it's as if i'm one with the force! only kidding yea basically just a ton of days and nights sat in front of the computer. 

    I've neglected pretty much every other area, to prioritise modelling so now im playing catch up with everyone else. if i had any advice id say learn/model every thing low poly  with sub d it's awesome!

    1 hour ago, Cerbera said:

    Like all Vector's models it's a veritable Sub-D lesson in itself - look at those lovely edge flows, turning something basically quite unattractive into something wondrous to behold ;) He's already got a cupboard full of my Gold star modelling awards but another won't hurt. 

    :boom:

    Aah, we're lucky to have him...

    CBR

    you're gonna make me blush ;) im pretty chuffed with the fat feet, only the second time ive built feet, and fat ones are pretty fun! i've a cupboard of virtual medals, but you've got a bunch of first place ones i wouldn't mind taking off your hands :D

    • Like 1

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • update time, pretty happy with the body so far, may tweak it a little more, started on the clothing too :D cllick full size for high res

    fat_brian_wip_by_vector3d-dbhedx8.png

    vest_wip_by_vector3d-dbhg8hq.png

    • Like 1

    Share this post


    Link to post
    Share on other sites
    kitefly    17

    awww man this is so clean, keep inspiring.  i wish to get to this level some day ! Great work

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • 3 hours ago, kitefly said:

    awww man this is so clean, keep inspiring.  i wish to get to this level some day ! Great work

    Thank man, appreciate the kind words! I've actually quite enjoyed this one so far :D had a little down time from 3D (about a month) of not modelling anything so I'm surprised how quickly this one is coming together. Keep going man you will get there it's only a matter of time :)

    • Like 1

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • few more tweaks to the vest and built the underwear :D 

    vest_and_pants_wip_by_vector3d-dbhsd9w.p

     

    fat_brian_wip_2_by_vector3d-dbhsddv.png

     

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • 1 minute ago, PrivatePolygon said:

    Ah, All those nice fatty curves, love it...I uh mean in 3D ofcourse. Lol

    haha yea no one wants to be that big in real life :D 

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • update time, been working on the clothing alot, shirt done, modest details like seams/joins / buttons and creases added, also a couple strands of hair up on his dome :D next up Casio classic wrist watch :D 

    brian_update_by_vector3d-dbiiahb.png

     

    brian_wire_update_by_vector3d-dbii5l0.pn

     

    Share this post


    Link to post
    Share on other sites
    VECTOR    393
  • Topic Author
  • basic digital watch accessory

    digi_watch_clay_by_vector3d-dbipqtf.png

    digi_watch_wireframe_by_vector3d-dbippst

     

    • Awesome 1

    Share this post


    Link to post
    Share on other sites

    Create an account or sign in to comment

    You need to be a member in order to leave a comment

    Create an account

    Sign up for a new account in our community. It's easy!

    Register a new account

    Sign in

    Already have an account? Sign in here.

    Sign In Now

    • Recently Browsing   0 members

      No registered users viewing this page.

    ×