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nerv

Post your Redshift WIP / Final Images!

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  • giphy.gif

     

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    Just now, nerv said:

    giphy.gif

     

    Hahahaha...epic! :D


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

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    1 hour ago, nerv said:

    giphy.gif

     

    As hysterical as it is brilliant!!!

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    well played, sir, well played. :lol:

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  • Thanks, gents.  Really had to get that one off my chest.  

     

    Back to our regular programming.  More voronoi experimentation in-between client projects. 

     

    somenerv-fractae5.thumb.jpg.417c0bd51204c1ad41c386fccf10251b.jpg

     

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    HellYeah.thumb.png.e0544c91edbf6b86939b41a54c6127bf.png

     

    Finally finding the time explore redshift once again :)

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    On 9/25/2017 at 11:15 AM, nerv said:

    @djfilms nice! I like the lighting and overall mood. 

     

    I see what you mean about looking a bit CG.  I'd say, It looks more real once the sailboat is a little further away from camera, so I think you'll benefit from adding some textures to it (especially the sail, mast, etc).  

     

    Also, I think  some motion blur could help further in selling the animation as more real.  

     

    Some depth of field might also help.  

    @nerv, I missed your post until now. thank you for the guidance. your points noted. Once I learn DOF and motion blur, i'll try adding them to the shot. best regards, David

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  • No prob @djfilms

     

    Another quick one in between "breaks.".

     

    No image textures. Purely procedural noises / patterns. 

     

    somenerv-transieris.thumb.jpg.1026b17cc7b38d3ddf1180476a2676f0.jpg

     

     

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    So sexy Nate! :)


    | MAXON Quality Assurance Specialist | 3D Asset Creatior | C4D Cafe Manager | Gamer in Heart | :compEnjoy:

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    Basic idea Random Color with Redshift and Voronoi Facture

     

    Randomcolorvariatons.jpg

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  • On 10/10/2017 at 1:25 AM, Igor said:

    So sexy Nate! :)

    Thanks, Igor! 

     

    Been having a lot of fun creating terrains (especially dunes) with a combination of procedural noises and sculpting.  Here's another one.  

     

    somenerv-gradus.thumb.jpg.a30ba83ea77e17a9e23432500735e71b.jpg

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  • Also, here is some actual work.  Cover art for another upcoming digital music release. 

     

    Pyro effects using Turbulence FD and rendered with Redshift.  

     

    somenerv-LewisLane-CantGetEnough.thumb.jpg.2da87c11aae9c6bfa5c10f094f2d26e9.jpg

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