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Black square overlay in viewport

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Not sure if I've accidentally hit a button that's caused this and can't set it back to normal. Basically whenever I select a Camera view (Top, Left, Right) I get this strange black box overlay. When I switch back to perspective, it's completely fine. After looking up problems that sound similar, people suggest switching off OpenGL, but that doesn't work.


I think it happened after I imported a path > spline, but to be honest I'm not completely sure what caused it. I'm using Studio R17 on a mac. 


Anybody have any clues as to what might be the solution?


Screen Shot 2017-08-12 at 14.19.48.png

Screen Shot 2017-08-12 at 14.20.00.png

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bezo    390

Did you try in new/clear scene?

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This is actually quite strange. Last night the problem occurred, and when I opened it this morning it had the same problem. After coming back to it right now, the problem seems to have fixed itself. I opened a new scene and tested the cameras (and they seemed fine), then opened my existing project and the black square had gone.


Any ideas what it could have been?

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Just realised what this actually was (to end the investigation)


All my fault of course. I've got quite a large amount of graphic elements and groups so must have lost track of all my objects; and hidden somewhere was a large plane object that I must have created by mistake and left viewable.


Thanks for the help anyway bezo. I'll be more thorough in double checking every silly possibility next time..


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