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Cloner randomly moving in team render.

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MeneRocks    0

Hi there,


I have a sort of complex comp where some clones are growing from the surface of a character. This project has been pretty frustrating but I finally got it prepped for render, or so I thought. When I send it to team render, my cloners are randomly reseeding. It's really strange. I tried baking the cloners with Mograph Cache but that made things even weirder... it causes my character to be still while the cloners inherit the correct movement.


Has anyone ever dealt with this?

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RMadeira    1

Hard to tell what's going on without seeing your scene. If you tried the cache tags, at first impression it may be related to rigging and constraints of the Cloners to the character or something like that, which normally causes problems.

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