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Rendercore Lab

Other images in Shane's Work

2011 Mustang Shelby GT500

Vilandra
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This model is from the game Forza 3. It was originally in .3ds format, so I had to spend some time cleaning up the mesh.

The scene was lit using standard lighting (light dome). No GI was used. I used a huge 200 MB HDRI for reflections.

The only post work done was a little blurring, and the flares. Everything else was C4D.

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From the album

Shane's Work

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  • 24 image comments


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Looks great Shane! You say everything else was C4D but I'm guessing the background is a photograph right?

Cheers,

Josh

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Looks great Shane! You say everything else was C4D but I'm guessing the background is a photograph right?

Cheers,

Josh

Yes, thats right. The background was a photo. :)

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