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    • I suspect they are, but don't know where myself, sorry :) I haven't checked, but do the GSG links go to the CV versions, or are they kept somewhere else ? As much as I love the guy (and he really is one of my all-time favourites), this session wasn't as advertised, and was a little disappointing for me as I'd seen it all before. Instead of doing what the title suggested, he spent the whole time basically showing the same musical mushroom rig he's been demoing in the last 3 Ask GSG videos ! No new info at all, which is very rare for him ! :) On the plus side, you could go to twitch and watch his almost identical session there !
    • Thanks, Cerbera. Are the Siggraph C4D presentations to be found elsewhere? -Ingvar
    • Yes that's damn annoying isn't it, specially when you're trying to get to sleep to a Siggraph presentation, and it just stops 3 mins after you've got into bed :)   I too have noticed problems with CV playback, which for me at least, seem to be worse when there are a lot of people watching, like in the week after Siggraph videos first go up :) Your 16MB connection is totally fine for even 4K video, so the problem is not likely to be your end. Unfortunately, there is also not likely to be anything you can do about it either, other than find the videos elsewhere, and/or notifying Cineversity that you're having problems, and seeing if there is anything they can do their end.   CBR
    • I want to watch some of the excellent presentations from Siggraph 2017. But I cannot play the Cineversity videos. Yes, they start, and play fine a few minutes, then they come to a halt. I have tried before noon, after noon, in the evening, even during night time, after midnight. I have tried to switch video, then on some occasions I actually can play the other video just fine, so the problem for some strange reason apply just to one video. It seems. But not for long. The video will eventually stop.  I live in Norway, 6 hours ahead of New York time. My Internet connections is around 16 Mbs download speed. It is a pity it is like this! It has gone that far now, that Cineversity is not a viable source for C4D tutors for me, because of this phenomenon. The latest video I tried to watch, was Chris Schmidt's presentation on less commonly used features of C4D. Maybe this is the wrong forum, but I thought I could post this here, hoping that someone has a solution for me!  I use Google Chrome. Have not tried Internet Explorer (Edge). -Ingvar
    • Additionally, further to what Dan said about splinePatch, you can actually get a lot of that functionality without having to pay for a plugin by visiting MAXON labs and downloading the coons mesh add-on - that makes patches out of splines for free ! But you'll get better modelling practice if you avoid tools like this and start off by mastering the basic poly modelling toolset, which is by far the most ubiquitously useful set of skills to learn.   
    • You can definitely do it with Sketch and Toon. you can render a stroke and still have the material as well. And you can also change which areas you want the stroke, the opacity, the thickness etc.    But still its probably easier to just do it in Photoshop      
    • Yes, but with certain limits. You have to know C4D pretty well so that you know what to do when a 3DS Max video tells you to 'regularize', or 'set flow' for example, which don't have direct equivalents in C4D. Most things are the same, as @Rectro said, but there are notable exceptions that can catch you out if you are not an experienced modeller or don't know C4D's toolset very well.   That gun model for example is quite an advanced modelling project in any program - maybe year 2 or similar if you're doing it properly with 100% quads. Modelling skills of this calibre take several years to develop.   CBR
    • With a bit of luck Apple will keep interested in Metal and it will be _the_ APIs developers have to use from this point forward. I wonder if MAXON have started plans to adopt Metal, Vulkan or DX12 low level APIs for future C4Ds as the world moves slowly away from OpenGL? The core rewrite would be the right time for getting plans in order I would think.   I've always been amazed that AE was adopted as the de facto standard as it's just a horrid experience to use and feels dated when compared Apple's Motion which smokes it's for realtime performance. I've done many a job in Motion that I simply could not have done in AE.
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