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Showing content with the highest reputation on 03/28/2020 in all areas

  1. 1 point
    Hello, I'm a UI/UX designer and 2D motion artist. For about 2-3 years I have been learning C4D. I started my adventure with a lot of tutorials on modeling hard-surfaces, although I don't consider myself an expert yet and hope to learn more. One of the areas I want to improve is working better with details and holes on surfaces that bend such as tiny intricate details on the band of a watch. Another goal of mine is to improve my Mograph skills. Looking forward to starting awesome techniques debates on this. You can find some of my existing work here https://www.instagram.com/nelsonnoa/
  2. 1 point
    Cloth systems could maybe work for this, and it is easy to manually fix points (see dresser options / fix points). You'd have to turn gravity way down, or even to positive values so the grass didn't collapse. Normally, for grass, the Hair system is most ideal, which has fixed bases by default, but I suspect that won't work with megascans because the texturing options with hair are rather more limited. CBR

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