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Showing content with the highest reputation since 07/07/2019 in Images

  1. 6 points

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  2. 4 points
  3. 2 points

    From the album: C4D Work

    https://gum.co/EARTH2019
  4. 2 points

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  5. 2 points
  6. 2 points
  7. 2 points

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  8. 2 points

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  9. 2 points
  10. 1 point

    From the album: Tyrion Lannister (Game Of Thrones)

    This is a Tyrion_Lanister-Fan Art from Game of Thrones. Been working on it on and off for last 2 weeks. Modeled in C4D, partly sculpted in Zbrush, Hand painted in Zbrush, Photoshop, and use XYZ textures for skin details. I will be doing some more tweaks but not much more.
  11. 1 point
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  21. 1 point

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  22. 1 point

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  23. 1 point

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  24. 1 point

    From the album: World Creator

    Created with World Creator, rendered in C4D + Octane

    © BiteTheBytes GmbH

  25. 1 point
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  29. 1 point

    From the album: Rasputin's Gallery III

    Imported V4 character, clothing I modeled in MD, other objects I modeled and textured natively in Cinema 4D. Rendered in Corona, 150 passes. Of chief interest to me was trying to model that 1940's hairstyle. With Cerbera's help, I modeled those shoes using the Sub-D method... the first time I'd ever tried that method in all my years of doing C4D. Cerbera was right: it's a great way to model, especially organically-shaped objects like shoes.

    © © Rasputin (2020)

  30. 1 point

    From the album: Modo

    Modelled with Modo mainly. No imported parts. Everything modelled by me. There's a handful of parts modelled with Cinema 4D. The decals were done using Affinity Designer. I've got the real Lego Harley Davidson.
  31. 1 point
  32. 1 point

    From the album: CBR Model Wires

    Modelled for 'QMC' / Paul Simon Richards

    © Paul Simon Richards

  33. 1 point

    From the album: Current Stuff

    © © Copyright luminetrics 2019

  34. 1 point
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  41. 1 point

    From the album: somenerv - Redshift R&D

    Framegrab from video below:

    © Nate Rodriguez-Vera

  42. 1 point

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  43. 1 point

    From the album: somenerv - Redshift R&D

    Framegrab from video below:

    © Nate Rodriguez-Vera

  44. 1 point

    From the album: somenerv - Redshift R&D

    Video version:

    © Nate Rodriguez-Vera

  45. 1 point

    From the album: somenerv - Redshift R&D

    Screen capture of video below.

    © Nate Rodriguez-Vera

  46. 1 point

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  47. 1 point

    From the album: somenerv - Cycles4D R&D

    © Nate Rodriguez-Vera

  48. 1 point

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  49. 1 point

    From the album: somenerv - Redshift R&D

    © Nate Rodriguez-Vera

  50. 1 point

    From the album: Fernando Russo

    This job is made is with vray is with the new physical engine of cinema version 13. This is the version C4d new physical engine of cinema version 13 :bigsmile:
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