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Showing content with the highest reputation since 04/02/2016 in Videos

  1. In this workflow tutorial we will have a look at how we can place objects on, and align them to, surfaces of other objects. We need to add details like screws and bolts to models all the time, so let's see what options we have to do that in Cinema 4D. First, we will take a closer look at the options available in Cinema 4D, like snapping, Axis Extension, Workplanes, and MoGraph. Then I will show you a couple of plugins I have been using for a long time that will make the job of placing objects and aligning them to surfaces of other objects much easier and faster.
    2 points
  2. Using Cinema 4D I show you how you can use spline text to create a changeable Neon Sign. We texture it with Redshift then send to After Effects to polish with Magic Bullet Looks and Deep Glow.
    2 points
  3. (Chapter marks and Info) 1:Intro 0:00:00 What this chapter will cover. Basics of keyframes and frame rates Brief workflow with Mixamo Non Linear Animation system 2: Animation basics 0:00:31 Basic Animation (Ball) key frames (interpolation types) time stretch alt drag selected) Frame range fps in projects limitations of retargetting Working with Mixamo 0:23:16 3: Retargeting 0:19:40 What is re-targeting? What are its usages? What is the limitations? 4: Motion cl
    2 points
  4. In this Cinema 4D Quick Tip, we look at the Smoothing Deformer and how it can be used in conjunction with the Magnet Tool to create cloth wrinkles
    2 points
  5. In this subdivision surface modelling excercise we will create a taboret wooden stool based on a real-world plan. You can download the plan and/or high-res reference images for free from craftsmanship.com: https://www.craftsmanspace.com/free-p... You can download a zip file containing three project files here: https://www.dropbox.com/s/z9i0in5ykis... I am using the following plugins in this video: HB Modelling Bundle: http://www.c4dstuff.com/products/hbmo... Points to Circle: R20 and newer: https://www.reddit.com/r/Cinema4D/com.
    1 point
  6. In this tutorial we are going to practice modeling with subdivision surfaces (SDS) using a fairly simple object as an example. The tutorial consists of three videos: In the first video we will create the base geometry. In the second video we will add the control edges we need in order to hold the shape of the object under subdivision. In the third and final video we will have a look at loops and find out how we can change them to suit our needs. I am using a free plugin called "Magic Wedge Tool" by Nitro4D. You can download the plugin fro
    1 point
  7. TrueSplit is a plugin by Field Creators Studio that massively expands on the native Split function already in Cinema 4D. With plenty of options that can be toggled on and off, it's definitely worth checking out. TrueSplit Download: https://gumroad.com/l/cYrNx
    1 point
  8. In this Cinema 4D Quick Tip we look at how we can rotate a selection around any point, edge, or polygon. https://digitalmeat.uk/ If you would like to support Digital Meat, or follow me on social media, see the below links. Patreon: https://www.patreon.com/DigitalMeat3D Support: https://digitalmeat.uk/donate/ Facebook: https://www.facebook.com/digitalmeat3d/ Twitter: https://twitter.com/digitalmeat3D Instagram: https://www.instagram.com/digitalmeat3d/
    1 point
  9. In this Cinema 4D Quick Tip, we take a look at relative paths, and how they can help us when sending scene files to other machines. or clients.
    1 point
  10. In this Cinema 4D Quick Tip video we take a look at how we can link our Timeline / Dopesheet to our Viewport and Object Manager, this means that when we select something in our timeline it will be selected in our Object Manager.
    1 point
  11. In this tutorial we create a dynamic spline that can hold the weight of a rigid body. This is done by using a spring object. This video shows you how to set this up.
    1 point
  12. In this tutorial we are going to create a complete Synthwave-Style Landscape from start to finish, including Color-Correction and some other additional effects inside After Effects.
    1 point
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