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Showing content with the highest reputation on 06/26/2017 in all areas

  1. Adding a well working plugin for C4D from any render engine is a huge amount of work that takes a huge amount of time. With them adding support for ProRender I'd expect there to not be much more because of the huge amount of time making a plugin for a render engine takes. I see adding support for ProRender and a bad move for many reasons. 1) C4D had a ton of render engine available for use already. Of all the 3D programs out there C4D might have the most render engine plugins available. Yet another plugin is not what C4D needs. 2) ProRender looks slow and new. There is so much work that
    1 point
  2. MAXON has said they are working on improving the UV tools and/or making a whole new workflow for them. They just haven't said when those are going to come.
    1 point
  3. That's because all you are hearing is speculation. Other than the small demos of ProRenderer, we haven't really heard anything official from MAXON. I am withholding judgment until MAXON officially says what's coming in the next version. Speculation is fun sometimes, but it's not the same as knowing anything. Siggraph is coming up in a little over a month; we should know some stuff then.
    1 point
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