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Showing content with the highest reputation on 10/22/2017 in all areas

  1. 3 points
    Hi guys, I modelled a new top. Tried to keep it as quad as possible. It's less wonky than the last one. Though stills not perfect.
  2. 2 points
    Alrighty I think I'm finished with mine. I DID get it to all quads! This project took me WAY more time than I anticipated though lol.
  3. 1 point
    Hello everyone, I'm proud to introduce a new version of my plugin EasyObjectID It allow you to set Object Id from your scene to your render settings in one click ! For more informations please visit https://gr4ph0s.github.io/EasyObjectId_V2/ Preview video Download links http://graphos.xyz/files/Plugin/graph_EasyObjectID/graph_EasyObjectId.zip Installation Unzip Copy into your plugin folder Support Windows and Mac R16 + Cinema 4D (ProRender - Standard - Physical) Redshift Arnold Octane (Object ID - Layer ID) Vray (1.9 - 3.5) Iray I’m really glad of any any feedbacks, features requests or suggestions. Then don’t hesitate to contact me at graphos.xyz/Contacts/ or via pm here
  4. 1 point
    Never heard of this. Make sure you're running the latest R18 version and also make sure your graphics drivers are up to date.
  5. 1 point
  6. 1 point
    Oh haha I gotcha. Wow I didn’t even think of doing a bump map lol.
  7. 1 point
    Axis extension should be able to do what you describe, albeit in a rather less intuitive way - I think that's in R14. Here's Cafe Superstar @3DKiwi showing you how it works with objects, but the same principle applies with aligning vertices. Of course we can't expect all modelling apps to have directly equivalent tools in all regards, so if you find that Maya consistently does things in a way you are most happy with, probably better to stick to that ! CBR
  8. 1 point
    Looks like you have the latest CUDA drivers, this is my screenshot... But I noticed that I have a newer GPU driver. However, I think you should be OK. Good Luck! Mark
  9. 1 point
    Thanks, friends! I might do a little tutorial on that soon. :) On another note... I don't really care that much about halloween - but I recognize that halloween-themed renders can be fun. So, here's one. And a little Turbulence FD + Redshift R&D:

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