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Showing content with the highest reputation on 12/29/2019 in all areas

  1. Great plugin, a timesaver, using it constantly!!!!
    2 points
  2. The mixamo rig is moved by the root not the neck. You cant expect the whole body to follow. All you have to do is select the neck joint and move it, the head will stretch. You need to rethink things. Try adding a null to neck, zero out the cords. move it out the joint and drag the root skeleton into it. Now grab the null and your see its grabbed from the neck and moves the body. Now constrain the that null to the hand, now the hand should move the body from the neck. Dan
    1 point
  3. The comment regarding Bifrost was not obviously to you Mauricio, read it again - there is a"but" . I was criticizing the opinion that having a simulation tool inside the application was almost as comparable of employing Houdini.
    1 point
  4. Hi guys! We have very good news for you from GarageFarm.NET We have been working hard last several months and put together lots of powerful tools for our users. Here are some of them: 1. We support C4D up to R21, Corona up to 4.2 and V-Ray up to 3.70.05 2. We increased node limits on all priorities: Now you can get more rendering power for the same price. HIGH priority - increased from 80 to 150 nodes, with up to 240 GB RAM nodes. If you hurry and we have free nodes, you can ask us to allocate even more nodes to High priority jobs. MEDI
    1 point
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