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Showing content with the highest reputation on 10/25/2020 in all areas

  1. Here are some of my projects,for people who wants to learn scene nodes.
    1 point
  2. scene file : LogoTower_WIP_0001.zip
    1 point
  3. You could for example use scale factor for multiplying positions of spheres... (in my example are spheres separated objects)
    1 point
  4. Wow thank you very much. God bless you.
    1 point
  5. Use Fracture instead of Cloner... Panel_0001.zip
    1 point
  6. I think it's good that you found your own solution, I hope my example was helpful a bit...
    1 point
  7. Thank you so much @bezo! Great setup and explanation! Yesterday afternoon I tried and tried again until I came up with this solution (attached). I think it's enough for me beacuse I can use distance, view the length of the spline and add points without interfering with previuos positions/keyframes. The range mapper is only converting real numbers to percentage, nothing more. And, I don't need align to spline tag anymore. What do you think?
    1 point
  8. It could be done maybe with just few xp nodes, in my example it has more because I want to reset values, clamp entering values over spline length etc., but all that waste you could remove and adjust xpresso to your needs
    1 point
  9. Here is example, just fast idea, maybe you´ll find something useful. scene file : XP_real2percent.zip short video explanation : https://www.dropbox.com/s/optdvkhuz45bnq8/A2S xpresso.mp4?dl=0
    1 point

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