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Showing content with the highest reputation since 10/30/2020 in all areas

  1. 30 years to the day that Cinema was first released by the original team when Christian and Philip Losch entered their new mega speedy ray-tracer into Kickstart magazine's monthly programming contest, and won the competition... that was to go on to be released on Amiga as FastRay, and went on to become Cinema 4D R1 2 years later. A lot has changed since then, but not how much I like it ! Well done the original team, the current team, and all those in between who worked, and still work to make this software great. CBR
    7 points
  2. Hello, after not posting here for a while, I'm back with an announcement of my upcoming plugin: A modular, layer-based terrain generator for Cinema 4D Build your terrain step by step from any number of operator objects. Each operator either adds features to the terrain (like hills, mountains, valleys, rivers, et cetera), or changes the existing terrain (e.g. terraces, glaciate, canyonize, folding, et cetera). Operators can be blended with each other using one of several blend modes, just like in your favourite image processing app. Masking is possible, too
    6 points
  3. Coming from a sculpting background being Zbrush I have also used DCC applications own in built sculpting tools. I have used Modo, C4D, Blender, Sculptris and Zbrush Core, not Core Mini. From my use and observations I have found the following. There are multiple uses for sculpting tools from conceptual simple objects to more complex objects. Conceptual sculpting inside a DCC application will be limited to by a few things. 1: Mesh regeneration 2: Topology 3: memory and stability I have found dedicated sculpting applications deals with them 3 problems better than any DCC applica
    4 points
  4. Well here is a blast from the past my first ever C4D project that I did with R5. A nuclear submarine launching it's missiles, the flick was rendered at 320x240! Looks so old now. BTW I hope I have improved since then
    4 points
  5. A glowing article in "Computer Arts" is what got me interested in C4D back in 2005. I was a trueSpace user at the time and just growing completely frustrated with the programs lack of development, instability and broken tools. My litmus test is again to open up the demo program and see how far I can get with it without reading a manual and the C4D UI was just so well done that it was a no-brainer. What clinched the deal was discovering the Cafe and all of it C4D tutorials. What a gold mine! Also finding out that 3D-Kiwi and 3D-Crew (anyone remember him?) were running the site was a big pl
    4 points
  6. A highly enjoyable short by Auralnauts... Came for the 3D, stayed for the comedy CBR
    4 points
  7. Hello; an issue with the Split command was a topic on a German forum today, and since my Python course is currently (incidentally) at a fitting place, I decided to offer an alternative. The problem: When a polygon object is part of a hierarchy, rotated or translated (or probably scaled but I didn't test that), then the split-off object is positioned wrongly. (The parent matrix is multiplied erroneously.) The split-off polys do not end up in the same place as before, but... somewhere else. Is that an error in R23? Yes, confirmed. Should be corrected with the next service
    4 points
  8. Yes, but that just makes stuff float around - so I also gave each car a gravity object as a child, with a box fall-off so the cars' gravity don't affect each other. The gravity field moves with the car. The car always tries to move in its own negative Y direction until it finds a collider. When it's upside down, it moves up etc.
    4 points
  9. Blender 2.91 released today! The new sculpting tools are pretty cool. https://www.blender.org/download/releases/2-91/
    3 points
  10. R11 introduced 64 Bit support on OS X, something that is now a must to run on current OS X versions since 32 bit is not supported anymore. Mind you, until recently the Cinema 4D installer on OS X was still 32 bit so you would have to install older Cinema 4D versions on a system that supports 32 bit and then copy the installation over. Have an image of R5 XL running on WIndows 10
    3 points
  11. another amazing offer comes from Austria... U-Render - High Quality Really Realtime Rendering for Designers, Animators and Visualization Professionals https://u-render.com/ 33% OFF for new licence (the same offer also for maintenance in case of current users) 8-day sale starts TODAY - Nov. 23rd
    3 points
  12. <tadaaa> ... dast to the rescue !!! Well, seems I missed the boat. All seems to be fine already? I can go back to sleep then ... For anyone else reading this in future. Go to your preference folder, then in "library" folder there is this "scripts" folder.
    3 points
  13. Sorry you're running into issues getting your student entitlement. You shouldn't need an email response from the store (though you should've gotten a receipt). If the payment was successful, the MAXON One entitlement should be in your MyMaxon account. You can check this by logging on at my.MAXON.net. The entitlement should be immediately available for use in Cinema 4D or Red Giant App. If that's not the case, please send me a direct message with your MyMaxon email address and I'll track down the issue. Cheers, Rick
    3 points
  14. Totally agree with this statement. We made the mistake of using R23 on a project that relied heavily on the new UV tools and the results were disastrous. Had to move back to R20 to finish the job but wasted 2 days in the process. From my experience this is the worst release in the 13+ years I've been using the software.
    3 points
  15. This is my call, as set in the shortcut link -> properties -> Target: "D:\3D\Cinema4D\Cinema4D V23\Cinema 4D.exe" g_prefspath="D:\3D\Cinema4D\HomeDir\Cinema4D V23_D0609402" -layout "D:\3D\Cinema4D\Cinema4D V23\library\layout\Visualize.l4d" Just for example. C4D comes up with the Visualize layout.
    3 points
  16. Hi DasFrodo, I come with a background in architecture, working with Max most of my career (20 years) and have tried to shift to C4D for 5 years, but for myself it's the other way around. I always fall back to using MAX, certainly with ArchViz. The boot time is ridiculous compared to C4D, it's like working an old HD instead of SSD, but on the other hand when it's opened geometry loads/imports quicker and really ridiculously large scenes are easier to handle. Especially also with the Revit or FBX you would get send when working in ArchViz. That's also an advantage in my opinio
    3 points
  17. I recommend this book for anyone thinking about a career in the VFX industry: Admittedly (as you can tell by the cover)...it is not a happy tale and the villain's of the book are producers squeezing the VFX company to the point of bankruptcy and anyone you report to with less talent than you but a bigger ego. If you read this and are still enthused about the work, then you have faced the worst case scenario's and are going into it with eyes wide open. Of course, all VFX experiences are different and mileage will vary. But this did strike a chord with me based on
    3 points
  18. @KyleSorenson Responding almost 3 years late, but I was working on the same issue when I saw your post. The following worked for me: 1. Create a regular spline that you set as the destination spline for the MoSpline with the Hilbert curve. I call it "TargetSpline". You can do that in the MoSpline "Object" tab (there is a "Destination Spline" field. 2. Set the "TargetSpline" to: Intermediate Points = Subdivided, Angle = 90 deg, Max Length = 5cm. This is in the Spline's "Object" tab, in the "Intermediate Points" list + Angle / Maximum Length fields. 3. In your Sweep, set a rectang
    2 points
  19. We have two weeks to this year black friday, so slowly start some good offers. If somebody find some good deal for all users, feel free to add it into this thread... (deals like frying pan or the vacuum cleaner does not count :-) )
    2 points
  20. For anyone interested, I tried to purchase SurfaceSPREAD 2 but applying the coupon fails. Have informed Laubwerk about this. EDIT: coupon issue fixed !!!
    2 points
  21. From the album: Janine

    Rendered with Octane, still from this animation: youtube.com/watch?v=IDfOrBP69FE

    © Janine Pauke

    2 points
  22. German digital botany software company Laubwerk also join this year’s Friday to Cyber Monday Sale 2020... https://www.laubwerk.com/ (from Friday, Nov 27th to Friday, Dec 4th) 25%-55% OFF all Plants Kits and SurfaceSPREAD 2 (more info here https://www.laubwerk.com/home/back-in-black/ )
    2 points
  23. AMD ProRender 3 released today for Blender. The major change is support for hardware-accelerated ray tracing on AMD’s Radeon RX 6000 Series GPUs: something previously only available on Nvidia RTX GPUs in the native Cycles renderer. http://www.cgchannel.com/2020/11/amd-ships-radeon-prorender-3-0-for-blender/
    2 points
  24. A new point release is installed alongside the older versions. So if you have 2.90 installed, 2.91 will be installed as a new version, and the older version is still available. To transfer existing preferences and add-ons, do this: https://twominutetuts.com/tutorial/transferring-settings/ And a free addon is available from the Blender Cloud to synchronize settings and preferences across multiple machines. https://cloud.blender.org/services
    2 points
  25. Redshift is available for the Mac now. It works on Big Sur with Vega and Navi GPU's. M1 support is in development. AMD windows is also under development but we don't have a release date. The Mac version is a strong Pre release available to all redshift customers. Cheers Dave
    2 points
  26. I decided to adapt the Ambrose Bierce short story, A Vine on a House as my next project. The script took a while to do as the story is missing details that help a movie version make sense but I think I found a fun solution to the problems. I have been thinking of getting a 10-core i9 iMac to replace the 6-core i5 one I have now but even with selling the old one I don't see how I can afford things being what they are. It would really help to push projects into different areas. I spent 3 weeks working on this opening shot set, the week or so was just finding ways to lighten it up so it would ren
    2 points
  27. @MaherKhedder Thanks Ill explore about it .
    2 points
  28. That was so easy its embarrassing . Thanks both
    2 points
  29. Well done Gazza, I particularly like how the cloth has brought it to life. I wasn't sure about the walk styles initially but seeing it in context with the background music it works good I think the god rays and animated background elements will add to it further. One thing I had noticed was a seam between the river bed and pathway, might be able to hide it a bit with some foliage/rocks etc... but its definately coming along, well done! Cheers, Jody
    2 points
  30. Exciting news! Redshift is the latest in a growing list of "industry-standard" renderers to join the roster of render engines with official blender support. Its latest 3.0.33 release brings with it the first public beta release of its long-awaited Blender plugin among a host of new features. While the current implementation is still not feature-complete, with it still lacking light-linking and motion blur among other things, development is still ongoing to bring the Blender addon to feature-parity. Source: https://www.bl
    2 points
  31. They just had a 30% off perpetual license deal in June. So they could offer it again 6 months later...or they could not. I am hoping - in honor of MAXON Corporation being 30 years old - that MAXON offers 30% off all perpetual license upgrades. I would jump on that in a heart beep. Probably not, but as they say Christmas is the time for miracles so I remain hopeful. Dave
    2 points
  32. Do you need a magazine or would a video tutorial work just as well? Everyone learns differently so I would imagine that for some, printed page works better than a video. But with that said, some on-line tutorials on YouTube do come with text annotation as well .... unfortunately, I remember seeing it and thinking it was cool but I can't remember where. If you do have trouble following video tutorials, then do what I do: slow the playback speed to about 75% percent. Sometimes I struggle with a video tutorial if the instructor is moving too quickly through the screen commands or
    2 points
  33. Yeah I agree with Igor - the internet and forums / communities like this one have all but replaced industry magazines. I stopped buying Computer Arts about 10 years ago, which was my favourite of the bunch, but I don't even know if they are still going... in the latter years it made very little sense to be paying that much for what was rapidly turning into 2 articles and 500 adverts ! CBR
    2 points
  34. Blimey! You're making me feel old… I remember first buying it in 1999 with R5 was it? Used it mainly for product visuals and was impressed by the speedy render times. Has changed somewhat since those heady days. Let's hope C4D goes from strength to strength
    2 points
  35. I've recently started some sort of romance with C4D. It might be because of the little moments when you manage to find that small tick box that's been buried, unticked - but they feel like victories. I'm an advertising creative working through the different sections of Cinema hoping that one day my skills will catch up with what's in my mind. MILG11 is nearly finished and I’m playing with Node Materials but having issues. Anyway - just wanted to say “Hi”.
    2 points
  36. X-Particles and other Insydium plugins -> BLACK FRIDAY HALF PRICE SALE – Coupon Code: BLACK50 - https://insydium.ltd
    2 points
  37. Just a reminder that anytime you encounter a crash, it helps us a LOT if you can submit a crash report AND check the box to include your scene files. Realize that in this case the crash report dialog isn't popping up, but sometimes you can force it during a hang by pressing Shift-Shift-Delete on Windows or Command-Option-Shift-Backspace on Mac. Clearing prefs is always a great first step in narrowing things down, as is checking whether it occurs with different input devices or tablet drivers. If there's a suspicion it's tablet-related, you might also try togging Hi-Res
    2 points
  38. Well I have asked around and it appears that this is a bug! If you close the app and relaunch it that will fix it or if you change the simulation quality from Complete to Normal that too will fix it. I am using MD 8.5 but this is also in MD 9.5. Hopefully it will be fixed in MD 10. Hope this helps anyone else out there using MD with C4D
    2 points
  39. Welcome to the age of subsription where they have to throw out a version every year l be it ready or not. Everyone pays for being a beta tester. Clever buisness I would say.
    2 points
  40. @Cerbera - I noticed in the other thread about R23 crashing and you mentioned the Studio drive update. Since I've done that it's been stable for modeling. I got a number of crashes after installed SP (changing display to Isoparms and applying SubD would kill the app) but ran Nvidia update and it's smooth. I'm a bit wary of updating GPU drivers after had a nightmare with drivers before. Haven't updated driver on main machine as I'm in middle of render project on that but the issues I was experiencing were replicated across the different machines here. Update: might have jinxed
    2 points
  41. Do you have the SP1 service update - that fixes most of the modelling / UV edtor problems. And R23 is quite fussy about video drivers. You need the very latest Nvidia STUDIO driver, as opposed to the gaming ones. CBR
    2 points
  42. Iteration through index number is not that complex either.. Here is an example where you can change the starting number if you don't want it to be zero..
    2 points
  43. We have released C4D for M1 today also Cinebench, so details will come out with the Mini ships. We are very happy with the performance on the dev kit but that was older hardware. We also anticipate Redshift running on M1 in the future. Cheers Dave
    2 points
  44. Thank you for the links i will dive into them. I'm not trying to jump the gun (run before walking) i'm after that learning curve and developing form the very simple box modelling start. i love the process of learning so i will soak up all the tutorials on the You Tube channel. Thank you for your time and help. Everyone:))
    2 points
  45. Lols : I've already done them, Dan !! OP might want to notice that I have applied EVEN subdivision at level 1 to the WHOLE MESH as opposed to just a part of it, which gives us nice easy loops we can reduce further back down the foot to give us a better amount of edges to meet the leg, and as bonus, very even nice poly distribution that (the new) SDS will very much appreciate. If you are wondering why I didn't do the collapse nearer to the toe-line, that is because doing it any closer would have resulted in concave / illegal kite quads, where
    2 points
  46. Hi. here are too few polygons in the leg to allow more polygons between the toes.. i was typing this as Cerbera posted that shows you need polygons between the toes. You can reduce the polygons into triangles then split between each triangle to make it a Diamond shaped quad. Images to follow. Dan
    2 points
  47. I would bet that GI is entirely unnecessary for this scene. People tend to use it (especially newcomers) because it's a rather quick and easy way (and perhaps a rather lazy way!) to evenly light a whole scene, but until they understand in detail what is for, when it should be used, and when it SHOULDN'T be used, it gets deployed a hell of a lot where it is simply unnecessary. Honestly, the thousands of hours of wasted render time that would be saved if people didn't do this is staggering ! Fur was not designed for use with GI, or even the Physical Renderer ! It's a very old system
    2 points
  48. From the album: Redshift Happy Rendering

    © Alex Liu scarven@gmail.com

    2 points
  49. Curvature Map is a free shader effect that has been combined for every Cinema 4D user but especially for those who can't afford third-party renderers, and want to apply concavity, convexity, oxidized, erosion effects on their artworks.
    2 points

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