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Showing content with the highest reputation on 09/20/2020 in all areas

  1. Playing with Hash node and FitRange(like key-framing) - i'm being closer to particles stuff raw test, 2 type: fill "cube"-like emitter and point-spreading emitter (i tried to drop at floor, gotcha point emitter) if build Array(Fill only) will filling by 10000 and more - my notebook freezes.
    2 points
  2. Set values as you need, go to Edit and use Set As Default... option This way you can customize a lot of parameters of primitive objects...
    1 point
  3. i got it now !!! THANK U VERY MUCH FOR UR HELP !!!!!!
    1 point
  4. You could download directly from MAXON site. https://www.MAXON.net/en-us/support/downloads/ When you open Licence Manager in c4d, you could see all available licencies for your account. You´re now R23? Since you´re on subscription, you have installed latest version, but also you´re allowed install R21 (for backward compatibility with older projects for example) (This is I understood this from Rick´s comment in the past)
    1 point
  5. Debugging tools are on our to do list, please keep in mind that this is an early tech demo, not a feature.
    1 point
  6. Scene nodes are a tech demo for a reason. They are still changing in many ways. An SDK only makes sense once we have reached a certain level of structural stability, at the earliest when Scene Nodes become a feature.
    1 point
  7. Not really, I'd say. Cinema doesn't require a massively fast hard drive, and doesn't access it that often during use (unless everything is cached and you are short on RAM), so type of drive or the optimisation of the drive makes little difference to it. It is not like say a sequencer app that constantly needs to load in samples from a fast drive to support recording and playback of samples, whereas Cinema really only needs to access a drive when writing or loading scene content, which rarely happens during playback for example, so doesn't have to be real-time. However when you do n
    1 point
  8. From the album: Random Artwork

    Rendered with Redshift
    1 point
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