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Showing content with the highest reputation on 10/27/2020 in all areas

  1. Prime numbers - Looney gears is a plastic toy where the red 13T has a handle and the game is to guess how many times you need to turn it until all the gears line up again.
    2 points
  2. Here's a more general scene where the ring also rotates - just set ring rotation to 0 to see how my rig works planetary.c4d If Tr, Tp, Ts are the number of ring, planet, sun teeth - the carrier (star shape) is the driver and the planets turn with local rotation of carrier angle * Tr/Tp. The sun turns using that value * Tp/Ts, but you must add the carrier rotation. This gives the overall gear ratio as ratio = 1 + Tr/Ts so the planet size doesn't play a part - they are just idlers, but for everything to fit Tr =
    2 points
  3. Very nice, did something similar couple years ago..
    2 points
  4. I was playing around with gears and came up with this. Has a 4:1 epicyclic set.
    1 point
  5. Very cool... here are some Imaginary gears.. included the scenefile (Made with R14, but opens just fine in R20) Imaginary_Gear_Setup19.c4d
    1 point
  6. ...and may I say 'very neatly solved !' Gears doing clever things are always very rewarding. More like that please, everyone ! CBR
    1 point
  7. Hi Mad. Thanks for taking the time to post in what you thought was the right category. However, I have moved it over to Hardware for you, as even people that don't have Redshift may have something helpful to suggest hardware-wise. CBR
    1 point
  8. Thanks @Cerbera- I must have missed that thread in my searches, appreciate the heads up. And thanks for the the Depilage tip too @contrafibbularities Both really helpful :)
    1 point
  9. Nice one! How did you animate the planetary gear? I thought gears is only for setting the rpm and syncing gears with a fixed axis? Had to animate something quite similar last week, but a little bit more komplex (hammer drill planetary gears with different gear transformations on the planets), and failed utterly
    1 point
  10. It's a problem of "random_selection" assets,fixed it with two methodes(i don't know reason, just experience); 041_fix(clamp).c4d 041_fix(outer_scope).c4d
    1 point
  11. Im with CBR on this one re doing it in post. If you want it 200px in cinema then you just set your render settings to that ( plus enough width ) and make sure your object just nudges the top and bottom of the frame, but that's a lot of faff and finding later your missing a pixel or two. Also bigger is generally always better when it comes to pixels so I would be rendering it bigger with a little padding top and bottom to not cut off any pixels. Once rendered you could adopt a smart object workflow in pshop, if you render with an alpha the smart object will crop to the edges, then you can
    1 point
  12. Adjusted version with an extra node to read single pixels Evaluate Bitmap 04.c4d
    1 point
  13. Please check the attached scene, it interprets a bitmap into positions with color. Evaluate Bitmap 03.c4d
    1 point
  14. I used three apps at one stage: Animation Master, Cinema 4D and Maya. I love AM for character stuff since it was designed primarily for that. I didn’t get into 3D until I was 35 though. I stopped using AM years ago since I was moving more to C4D as it got better and I found that Maya was always a but heavy and complex. I think my last Maya job was five years ago and I haven’t touched or needed to touch it since. So I concentrate on C4D now and several plugins which can add up cost wise. Also the thought of owning Maya as well as C4D is expensive in both time and money.
    1 point
  15. Yes, it's probably best to do this with a plugin, otherwise you'd have to manually animate the tris. According to the comments under the video on Vimeo, this was done without any plugins in Maya. Must have been quite a bit of work... Kuroyume's Unfurl plugin used to be able do something like that. It is no longer available, but there is the Dépliage (Unfolder) plugin by CodeVonc: https://code.vonc.fr/?a=59 Cheers, Contrafibbularities 1-1.mp4
    1 point
  16. O i have more of these, just can't post all (NDA's) will search for some more i can post
    0 points
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