Jump to content

DanW

Regular Member
  • Content Count

    33
  • Joined

  • Last visited

Everything posted by DanW

  1. Upgrading my OS to Catalina resolved this issue. Likely was a video card driver update that fixed it.
  2. Thanks. I have done this. Was hoping someone else might have some insight or a fix.
  3. Just picked up r21 (R21.207). Waited so long, and so disappointed because I can't use it. After a few minutes, my viewports keep turning all red. It's intermittent, chaining views sometimes makes it go away, makes it change, but nothing corrects it. I've played around with my Open GL settings / memory etc. Can find not a single post anywhere about this. I can't be the only one I'm thinking. Any ideas would be appreciated immensely. Attached images of what I'm fighting... GPU: AMD FirePro D700 6 GB Running 3 Apple cinemas displays, MacPro: 3.5 GHz 6-Core Intel Xeon E5
  4. I have created a C4D file that contains many materials that I am trying to share across multiple models files for a client. Then models are large, agricultural equipment visualizations. I have modelled and created each product, placing the xRef file of the materials only, into each model scene and applying them. Each of these models also have a number of materials that are unique to that model and saved only with that model file. I have now created a new scene, into which I am placing two of the new models to render them together. Here's were my life and w
  5. I am facing this exact same challenge...multiple instances of materials, and all I'm doing is working with a single Xref for materials only. Don't know why multiple copies are showing up in the material manager. Two years after the OP though, and nothing back from anyone with respect to actual questions.
  6. Thanks so much for the help. My struggle is that I have multiple models that I need to render both individually, and together. These models are also going to be used for sample renders during a re-brand process for the products /models. So I am trying to find a way to be able to swap out materials for all scenes and takes in the easiest fashion. Yes; xRef in this case does seem tedious to me as well. I wish that there was a way of using the library in such a way that it was 'live'. Apply a material from the library and "link" it, rather than placing it into the scene, so that any changes
  7. Thank you. This is the part I am having trouble with: "Master file, original models (not xrefs) applied materials on them. Added xref object and referenced to file with just materials. those (xref-ed materials applied on objects).All saved." Do I save a C4D file with **only** my materials (delete all objects first) and then load this material file as an Xref somehow into both of my model files? If so, do I bring the Xref materials into my model file, the same way I would bring Xref models in? Just by placing the Xref object into the OM?
  8. Hi Bezo. Thanks for getting back to me, but I'm not sure exactly what you mean by "heavy" and "switched by UserData". I will need to send test renders of both products to the client prior to making my final adjustments to the materials, and also some of my materials are warning labels that appear on both products and will need to be updated over time. I would really prefer to not have to do these adjustments to two separate sets of materials . I've read the documentation and watched several videos and have not seen anyone xref in just a set of materials. I tried it myself, an
  9. I have two product models that I am completing for a client. I want to share materials between these two products and from what I have read it sounds like Xref might be the best way to do this. I will need to bring the two models into the same scene for some renders, but not all, so I need to be able to reference either a master set of materials, or the materials from the first model. At this point though, I only want the materials, not the whole model from the which the materials are being generated. If there is maybe a better way to manage the materials between scenes I'd sure a
×
×
  • Create New...