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natevplas last won the day on July 2

natevplas had the most liked content!

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About natevplas

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  • C4D Ver
    20.057 Studio
  • Operating System
    Windows 10
    3x GTX 1080 Ti
  • Location
    Grand Rapids, Michigan, United States
  • Interests
    Cinema 4D, RedShift, photorealistic animation, AE, motion graphics, compositing, character animation, VFX, light fields

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  1. If the above looks too hard, look into some basic "box modeling" tutorials. @Cerbera gave you a pretty great tutorial here, but obviously if none of the tools are familiar I can see how it would seem too difficult. Unfortunately, modeling the "easy" way usually just leads to more headaches and frustration later on.
  2. Hmm, I'm out of ideas... Maybe contact Adobe support or MAXON?
  3. I see in your Timeline that you have one layer Multiplied over another. Does this darkening happen to just a plain render (not a single pass or composite)? It might be that you are missing some pass(es) from C4D to complete the image.
  4. Did you switch on Linearize Working Space? Mess with these settings. You can also try right clicking your footage in the Project panel and clicking "Interpret Footage." Under Color Management try checking or unchecking "Preserve RGB"
  5. Ok, I finally got a chance to look at your files! Looks like it's not so much an alpha issue, but rather how you are compositing these layers together. You have your color layer WITH an alpha channel and your Specular and Luminance layers WITHOUT alpha channels (I don't think they can have alphas, actually). Try outputting your color layer without alpha and see if it solves it. Looks like you already have Object Buffers set up which you can use for a Track Matte in AE if you need to separate the lizard from the background for some reason.
  6. You need more subdivisions! Up the "Subdivision Editor" and "Subdivision Renderer" to a higher number. Just go one at a time, since you are quadrupling the number of polygons with each increment. Also, please just upload your project next time- it is by far the best way to get help here.
  7. Thanks, great texture! I tried it out with RedShift with some fantastic results! I used the same texture in the Bump channel as well, just scaled down a bit. And a little SSS goes a long way to get that chocolate look :)
  8. Hmm, what are your anti-aliasing settings? And have you tried exporting the alpha as a separate file? One other random idea I had would be to bump it up to 32 bpc. Can you upload your file? You could even just replace your lizard with a sphere as long as it's give you the same problems.
  9. @jed but he saves precious nanoseconds hitting the same key three times instead of 2 different keys! XD
  10. Great work again on these! I couldn't figure out how to get the typewriter to type more than one letter. I typed a word into the "keystroke" Userdata, but it would just do one letter and stop. Not sure I understand... Also, what causes the Fracturing Inheritance one to transition the pieces from one state to the next almost like a Linear Field/falloff, but there are no fields?
  11. This is not a good way to model this shape- but that's ok! We all start somewhere and you came to the right place for help. Try using an Extrude with a rounded rectangle shape. See my file to get started. The quads for the caps ended up pretty decent, but if you wanted you could make it editable and fix a couple triangles in there. Earbud Case v1.c4d
  12. I don't think I saw that it would be end of year. That's good news!
  13. Haha, I've never been called "Cafe Regular" before! I guess it's like the Cafe equivalent of "Comrade?" (my name's Nate, btw)
  14. Ok, didn't check out @bentraje's option, but here's something I cooked up. The animation sucks, but the rig works. Arm_Rowing_Test_0001.c4d
  15. Definitely sucks to be a Redshift user on a Mac right now! Glad I switched to PC ;) One option would be to just not upgrade the OS until they come out with RS for Metal, which will allow AMD cards to render for RS. That could be a year +, though. Are you specifically looking for a GPU renderer, or just anything? Corona looks pretty great and only 25 euros/month, but it is a CPU renderer. Cycles is GPU or CPU, so that could be a good option. If you want to use the GPU on a Mac, though, looks like you might be stuck: http://manual.cycles4d.net/html/sysreq.htm



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