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jacobite

Regular Member
  • Content Count

    125
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6 Noble Beginner

About jacobite

  • Rank
    Cafe Ronin

Profile Information

  • First Name
    Alan
  • Last Name
    McLernon
  • C4D Version
    18.057 Studio
  • Location
    Airdrie, Scotland
  1. Thanks Deck for your speedy reply. I never thought of that solution. I could only think of the old Macromedia Director as an approach or Flash. I will certainly give your solution a go. Cheers Deck.
  2. I'm Trying to develop an interactive model for internet use. To strip this project to its basic principles. I want to create a QTVR with embedded links. Simply put, if I had a model of a cube with names on each face. The user could rotate the cube to reveal each name, click on the name (This would take the user to another page) to revel the information. Maybe the VR would need to be edited through another application to insert the links. If anyone has gone down this road any help would be greatly appreciated.
  3. Just wanted to thank and share a wee animation with you. This has had great feedback on Facebook. I have been around the Cafe for quite a while asking for help and advice. It amazes me that guys in here at the top of their game take the time to respond to us all. I have even had people write scrips for me. This might not be of your taste and perhaps not technically 100%, but where I live it hits the mark. Enjoy… https://youtu.be/Fznppt3gA38
  4. I love it Jed, takes a great deal of work out of what I had do, I was not looking forward to going through each model and adjusting it. Maybe MAXON will include a mode it R20 as I'm sure lots of people come across this little problem. Thanks Guys for your help and support, you have been Magic! Alan
  5. Cheers Jed, it looks good to me. The logos don't have to exactly be the same height for what I’m doing. The objects are going to be placed on a 3D map at their city locations with a camera flyby. I just assumed that C4D would be able to deal with this task. I should’ve checked first before modelling. As you said, interesting subject (problem). I really thought someone would have solved it with a script. Cheers Jed
  6. Thank you ever so much Jed, I never imagined anyone would take the time to record a tutorial. The C4Dcafe is an amazing community. You have hit the nail on the head, that is exactly what I was hoping to achieve. I hope your solution works on my setup, I uploaded a sample file. Again, thank you so much in taking your valuable time in explaining your solution. I’m sure many users will benefit from your tutorial.
  7. Sorry maliohammad, I have unintentional confused the issue. I have used the word Scale rather than Size. I now know C4D has a different relationship between these two coordinates. Indeed, I have the exact commands as illustrated in your picture. However, this command will scale the whole project. What I’m trying to achieve is: Let’s say we have 5 logos in a project at the same time. Each logo is at different sizes on the Y. I want all logos to be the same height on Y. I was hoping that I could enter a number, let’s say 10cm into the coordinates manager at Y and automatically C4D would calculate the correct ratio for X and Z. I have tried Transfer, with no joy. The only thing that almost works is changing Y in the coordinates manage with the size changed to “Size+”. In this mod C4D will calculate the ratio for Z but not X. I have uploaded a sample file for anyone to mess with. I hope I have cleared up the misunderstanding and thanks again for you help and support. Logo_Temp.c4d
  8. Thanks, maliohammad for your speedy reply. In the project settings I only have Project Scale and not Scale Objects, (am I missing something)? I thought I found the solution through the Coordinates Manager. I change the scale for XYZ to Scale+ and entered a value for Y. This calculated the ratio for Z but not for X. After many hours of head scratching I know I can’t see the wood for the trees.
  9. Scenario, I have modelled 44 football (Soccer) Logos for a project. Each was created from Illustrator vectors; therefore, they are all at different scales. Each logo is contained separately in its own null. I now have them all in one project and want to uniformly scale them all to the same size. It would be magic if I could enter a Y size and it would workout X an Z and scale all models proportionally. Perhaps someone knows of a plugin to achieve this. I looked at CDTransferTools and in his video he does not mention this function and UniformResizer doesn’t look promising. Any help is very much appreciated.
  10. Cheers HSrdelic, Managed to recover some files but not the most recent ones. Mad how MAXON does not move these to the trash. Guess I'll put it down to experience. Thanks again for your speedy reply.
  11. Back Story: C4D R18 Mac. I created 42 3D models (Logos) for a project. I have to have all 42 files merged into one file. To do this, I imported them into the content browser them merged them into a new C4D file. I then saved the file, worked a treat. Problem came when I deleted the files from the content browser. This function deleted the folder containing the original 3D files together withe the new merged file. I thought, no problem, I’ll retrieve the files from the trash. However, C4D did not move them to the Trash and has deleted them completely. Has anyone else experienced this problem or has a solution to the recovery of the files? Any Ideas?
  12. Thank very much, your all amazing.
  13. Thank you Cerbera, Good solution I'll give it a go. Could you please upload your file so I can experiment with it. Thanks for your quick response
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