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Videofrank

Cafe Oldtimer
  • Content count

    152
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6 Poor

Profile Information

  • First Name
    Frank
  • Last Name
    Douglas
  • C4D Ver
    13 Studio
  • Location
    Toronto, Canada
  • Interests
    I bought C4D to create motion graphics to include in videos I create for my two boy's hockey teams. I'm also teaching my boys how to create in C4D and After Effects.

Recent Profile Visitors

1,151 profile views
  1. Ice Hockey Puck

    Here's one I did a number of years back. I created the general puck shape and then created two polygon selection areas - one on the top for the logo and a loop selection along the side where the knurling is. I used tiled displacement to create the knurling effect. Lastly, I shrunk wrap text splines onto the side and then lightly extruded to create the text. This was the way I used to create the text and the knurling. If I only wanted knurling i'd use Cerbera's approach as shown. Cheers.
  2. Free greeble plugin?

    Instant Space has some rudimentary parts that you can use. https://cgtools.com/instant-space/
  3. "Pinching" and distortion at corner of hole

    It's hard to see from your screen-grab. but you might have an abandoned point near that corner, at the bottom left side of the triangle. Delete that point and it should clear up. If that doesn't fix it, in point mode, select some points near the corner pinch. Looking at the co-ordinates panel, all the points in one plane will have a 'position' value that is the same and the 'size' value should be zero. If they're not, zero out the 'position' value to re-adjust the points to one plane. This could be quickly answered with an uploaded scene file.
  4. Awesome work, thanks for sharing!
  5. Linking Focus distance to 3D null

    Have you looked at the GSG tut on this? I haven't watched it but it seems to be dealing with your issue - exporting depth from C4D to AE using Frischluft Lenscare. https://greyscalegorilla.com/tutorials/your-depth-pass-is-wrong/
  6. Linking Focus distance to 3D null

    If this is an AE problem, then there's a solution for that. You can use an expression in AE to work out the distance from the camera to the imported 3D null. http://video.stackexchange.com/questions/17432/after-effects-distance-between-two-points
  7. Linking Focus distance to 3D null

    The absolute distance between two points in 3D space is: square root of ( (x0 - x1)^2 + (y0 - y1)^2 + (z0 - z1)^2 ) That results in a 'value' which is the distance between those two points in space. A bit of xpresso should work nicely for this. Here's more information: http://math.stackexchange.com/questions/42640/calculate-distance-in-3d-space
  8. xpresso suddenly stopped working.

    Xpresso will stop working if any connected device gets deleted. In the future, open up the xpresso window and see if and devices are unknown. If they are, delete the connections or repair them and xpresso should start working again.
  9. Meshflow

    Just as an FYI, there's a free NHL logo pack available here. http://www.eyedesyn.com/product/nhl-logo-pack-for-cinema-4d/
  10. Renders

  11. Bubbles in glass paper weight?

    Nice, it looks awesome. Thanks for sharing.
  12. Have you looked at Cactus Dan's Springy Keys plug-in?
  13. Rohloff Speedhub

    Nice work. I can see how the different material applied to the side of the gears, as opposed to the chrome applied to the teeth, helps to differentiate it. You've also used only the balls in full circumference. That's a different approach. I modelled the balls and race as one unit (editable - connect and delete).
  14. Chris' xpresso tutorial on GSG just changed my life. I finally get it & it will save me big time.

    1. dondo

      dondo

      Once you get past that initial hurdle, you will start using Xpresso all the time. The 10 minutes of setting up a rig can save you hours down the line. I just set up a rig that turns off all of one group of lights with one checkbox. Incredibly helpful.

    2. Videofrank

      Videofrank

      Sorry, I just saw your comment now. You're right, now that I have (sort of) got the hang of it I can see a ton of uses for it - things I didn't want to do because it would have been too labour intensive. The more I learn the more I realize how little I know. Good times.


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