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Freemorpheme

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About Freemorpheme

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    Freemorpheme

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    Not
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    Telling
  • C4D Version
    20.059 Studio
  • Location
    UK

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  1. Seems like the rig exports OK, but the skin attached to it doesnt export at all. I am looking at this as a solution now: https://www.c4dcafe.com/ipb/forums/topic/99599-exporting-dae-with-bones-for-xcode/
  2. Hi there, Is it possible to export a Mixamo loop to a DAE? I can export out the rig, but then the mesh doesnt move. I can bake the keyframes down, but still no dice. I can bake right down to PLA keyframes on the mesh and delete the whole rig, but still nothing exports as I dont think Collada supports PLA. Any got any advice?
  3. http://workbench.tv/ are looking at this this week. I would recommend everyone look at their site and consider donating to their patreon as they dont get the love they deserve.
  4. If you wanted to make a massive pile of leaves to cover something up, and then blow them away, like a logo reveal, how would you do that?
  5. Thanks a lot. I cant believe its so complicated. Did it work for you? When I try it the entire thing just resets back to the original scale. And given I dont want to scale the whole null to a certain value, I only know the diensions of one of the components it would seem to be non-viable scaletest2.c4d
  6. I need to scale this unit so the red bit is exactly 230cm high. What are the steps for doing this? Thanks scaletest.c4d
  7. Has anyone been to one of these? Are they good? Has been difficult to get real details.
  8. The plastic in the ocean is mostly microplastic, very dispersed in the water so I'm not sure your method will be viable.
  9. I have the chance maybe to upgrade the 2 x GTX 1080 TI cards in our work machine. I am thinking that a change to 2 x RTX 2080 cards will be an upgrade, due to the architecture being supported more by GPU renderers and Substance 2019. But the card itself is lower spec, does anyone have any experience with this? Is the RTX architecture going to be worth more to me than the GTX, since I will be GPU rendering and using Substance?
  10. I thought it was a reference to this: https://en.wikipedia.org/wiki/San_Serriffe
  11. Can I ask how you arrived at this figure?
  12. Two or more sets of cloned cubes with plain effectors being pushed through displacing on Y. Rigid dynamics on everything with the gravity set to 0. A couple of the cubes seem to be changing colour, which you could keyframe or come up with something procedural.
  13. It has collapsed them for desktop as well, which makes it a bit of a pain to see everything.
  14. I am looking forward to the challenges.
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