Jump to content

Freemorpheme

Cafe Oldtimer
  • Content Count

    464
  • Joined

  • Last visited

Community Reputation

16 Noble Beginner

About Freemorpheme

  • Rank
    Freemorpheme

Profile Information

  • First Name
    Not
  • Last Name
    Telling
  • C4D Ver
    17 Studio
  • Location
    UK

Recent Profile Visitors

2,398 profile views
  1. Freemorpheme

    Edit multiple nodes / Access all SDS

    Thanks very much, but really I was trying to learn a little more about how Xpresso works. I feel like you should be able to select more than one node and add ports, that kind of thing.
  2. Freemorpheme

    Edit multiple nodes / Access all SDS

    Thanks, I've never used that before. My question was more of a workflow one for Xpresso really. I have looked up the list iterator but it seems pretty heavy, so I guess I will stick with my spiderweb for now.
  3. Hi, I have been dragging all of my SDS objets into an Xpresso field and attaching them to a null with a Boolean switch on so I can turn the SDS on and off globally. This worksvery nicely. My (basic) question is, is there a way of editing more than one node at a time? If I drag in ten SDS objects, I would like to select them all at once and access the 'Enabled' switch. Then I would like to connect them all at once to my null node. Can this be done? Failing that, is there a global object for 'all SDS objects in scene' or something like that? Thanks EDIT Look at this horror, it took me ages. There must be a better way.
  4. Freemorpheme

    Cel renderer outline only geometry

    I think the cel renderer will only do the outline. If you want to show the inside of a cylinder you will have to make another object and put it in the right place, or investigate the options in Sketch and Toon which are more flexible.
  5. Freemorpheme

    VRay render nodes

    Hey there, Does anyone have any experience with rendering to Vray render nodes? At the moment I farm out renders to the other Macs in my studio, so if I can be bothered to turn them all on I can render to about 25 machines. We are considering getting VRay or Octane and one of the selling points of Vray is that you get 5 CPU render nodes you can farm to, which would be useful, assuming they work on 5 Macs in my studio. If anyone has experience with this then let me know. Also if anyone knows if there is a Vray demo I can try that would be handy, and if you have ideas about whether or not Octane or Vray would be the better bet (4 man studio, mostly pharmaceutical animations, static interior renders and sundry motion graphics) then that would be handy too.
  6. Freemorpheme

    Dynamics on a cloner

    That works jolly nicely after a little tuning, thanks. Here is a related question - when the sphere collides with the blobbles it pushes them down in Y. I would prefer them to shuffle up together in X and Z - is there a way of tempting them to favour a certain axis when they are being affected?
  7. Hi there, I have a sphere I would like to interact with a cloned group of objects, ie push the sphere into the objects and have them part and make room for the ball. But this is proving tricky, can canyone give me a steer on it? I have given them tags and turned off the gravity, but getting them to interact without exploding is the challenge. Thanks dynamics.c4d
  8. Freemorpheme

    Seam on baked normal map

    Thanks for your help, I have had time to look at this again. I will change the pixel border, this is good info. But I cant see a way to unwrap this mesh into two halves without the 'pacman' shape, if I make a loop and try to relax it then C4D just makes the pacman shape anyway. UV edit is not the most intuitive part of Cinema, can anyone else unwrap this successfully?
  9. Freemorpheme

    Solving a ball

    Ooh, that is good, thanks. Here is a pic for anyone passing. Was the solution to just remake the extrusion? I mean, was my solution just flawed from the outset?
  10. Freemorpheme

    Solving a ball

    Can anyone make a better job of solving this extrusion than me? I feel like it's OK, but it is not rendering very clean. Thanks Rich ball.c4d
  11. Freemorpheme

    Seam on baked normal map

    After I posted this last question: ...I went away and unwrapped my blood cell to try to bake the texture and export as an fbx. I had some success, but the normal map created is picking up the seam of the UV in a weird way. This is the first time I have done this, I have no real idea how it is supposed to work so if anyone could explain like I'm 5 how baking and reimporting a texture would ideally work I would be grateful. Have I unwrapped the cell in the best way? Here is the file: https://we.tl/t-WrWV00XhCK Thanks, I have moved this over from Texturing as it is clearly more of a basic question.
  12. Freemorpheme

    Rendering took 2 days and counting...

    A2 is far too big for almost anything. Rendering at 1920x1080 will be big enough for virtually anything. When you are testing, use the very smallest size you can. QMC+QMC is the most intensive GI setting you could use. Also you might try deleting your physical sun and replacing it with a light.
  13. After I posted this last question: ...I went away and unwrapped my blood cell to try to bake the texture and export as an fbx. I had some success, but the normal map created is picking up the seam of the UV in a weird way. This is the first time I have done this, I have no real idea how it is supposed to work so if anyone could explain like I'm 5 how baking and reimporting a texture would ideally work I would be grateful. Here is the file: https://we.tl/t-WrWV00XhCK Thanks
  14. Freemorpheme

    Baking a bump map

    sorry, the result I posted was after I put the bump in the color channel
  15. What I mean is, there is no option for a few bucks a month, only a lump sum for 6 months.

×