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  1. Sweet approach. This is not the real scene. I wanted to use grid array so I can easily change the number of clones if necessary. This is a nice solution, thanks! I know, thanks! I was trying to give an example. First picture: Just the clones with grid array Second picture: Grid array with the spline effector applied. Third picture: The clones baked and aligned to the spline with a spline wrap. Desired result but not with this method.
  2. Hi, I'm trying to align some clones on a spline with a spline effector. I can't find a way to align them properly when the cloner object mode is on grid array. The only way I can do it is to make the object editable and then align them with a spline wrap. I would like to avoid this solution because my scene gets very heavy. Can you think of a better solution? Thanks



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