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Everything posted by ingvarai

  1. Hi guys, I have access to color based height maps, from the Norwegian official "map authorities". They call it the DOM format, I am not sure if this is ain international format. The question is: Can C4D read this format, and use it as a displacement map? They used to offer greyscale maps before, now I only see these color maps. As you see in the attached image, I cannot use brightness to create a landscape. Maybe I need a plugin? -Ingvar
  2. ingvarai

    Time travel back to 2000

    I stumbled across a PC Plus Magazine Cover DVD, in my attic, and found a version of C4D CE6. Included were some C4D project files, which mostly loaded fine in my R19. The files are form 2000, the DVD from 2003. I had no idea that Cinema 4D could do these things 17 years ago. It is obvious that I have made a few shortcuts, jumping over some basic knowledge, when purchasing R13 in 2012 and then diving right into advanced features. I learnt a few things, inspecting these old files! I learnt so much, it is kinda embarrassing. -Ingvar
  3. ingvarai

    Time travel back to 2000

    I saved the DVDs, the magazines I threw, too many of them, I regret now. Unbelievable, I had a pile that went twice from the floor to the ceiling. Accumulated from 1994 to 2005. I started with computers as a grown up man, with no Internet the first 3 years. So I was an avid magazine reader, couldn't wait for the next cover CD. This was all about programming, I first started with multimedia in 2008. -Ingvar
  4. ingvarai

    Time travel back to 2000

    I would probably have been a C4D user already then. hadn't it been for the introduction price. Yes, very low, but not free. Daz3D Carrara, OTOH, came free on the cover DVD a little later, so I used Carrara until 2012, when I hit the limitations wall , and coughed up the money for the full C4D R13 Studio. I was, am and will probably always be a multimedia hobbyist, using C4D for non-profit projects. I make a living, programming. But pity that MAXON had no free C4D back then, might have saved me all the time using Carrara (which I paid for when upgrades to the free version came along). Nevertheless, at least MAXON had a cross-grade offer in 2012, which was the kick in the butt I needed to go for it. -Ingvar
  5. ingvarai

    My 2 latest film in a festival

    It is what moves the audience, that counts. When watching it, I tried to switch off my C4D and multi media knowledge totally. You can spend days, perfecting 4 seconds of animation. And your audience won't notice it, not lift an eyebrow. Instead they will appreciate and remember some silly detail you, yourself, didn't pay much attention to at all. -Ingvar
  6. ingvarai

    My 2 latest film in a festival

    Great work! I love "The oval portrait", everything is consistent, colors, light, movements, the mood, the total setting, all together, great! -Ingvar
  7. I am trying to download additional content, using the MAXON online updater. But it will stop. If I restart the task, it seems like it downloads a couple of megabytes, then it stops again. I have tried several days in a row now. Cannot get any additional content, documentation etc. Any advice on this? -Ingvar
  8. @Cutman yes, this will stop (catch) the falling sphere, but not in a realistic way. So my initial question is still valid: I wonder if the cloth itself will have dynamic properties. So that if a sphere is dropped from above, that it will be caught by the cloth in a realistic way. -Ingvar
  9. AFAIK, C4D can't do this today. This is why I ask. Please check the attached project. There is not way for the cloth to stop the falling sphere, as I understand it. Or is it? -Ingvar ClothSim.c4d
  10. I wonder if the cloth itself will have dynamic properties. So that if a sphere is dropped from above, that it will be caught by the cloth in a realistic way. -Ingvar
  11. Ok guys, I am already up and running R19! And as usual, each and every year, I check if they have fixed my pet bug. Which I have reported several times. Not fixed this time, either. Ok, I'll wait until September 2018, in R20 they ought to have fixed it It is the camera shader bug, this year, every year, James Introduced in R14, and appearing in various ways in the next versions, R15, R16, R17, R18 and now R19. Works excellent in R13. You can test for yourself: camera-shader-bug.c4d
  12. ingvarai

    Cineversity playback just stops

    He he, hope this doesn't apply to the other Siggraph presentations! -Ingvar
  13. ingvarai

    Cineversity playback just stops

    I want to watch some of the excellent presentations from Siggraph 2017. But I cannot play the Cineversity videos. Yes, they start, and play fine a few minutes, then they come to a halt. I have tried before noon, after noon, in the evening, even during night time, after midnight. I have tried to switch video, then on some occasions I actually can play the other video just fine, so the problem for some strange reason apply just to one video. It seems. But not for long. The video will eventually stop. I live in Norway, 6 hours ahead of New York time. My Internet connections is around 16 Mbs download speed. It is a pity it is like this! It has gone that far now, that Cineversity is not a viable source for C4D tutors for me, because of this phenomenon. The latest video I tried to watch, was Chris Schmidt's presentation on less commonly used features of C4D. Maybe this is the wrong forum, but I thought I could post this here, hoping that someone has a solution for me! I use Google Chrome. Have not tried Internet Explorer (Edge). -Ingvar
  14. ingvarai

    Cineversity playback just stops

    Thanks, Cerbera. Are the Siggraph C4D presentations to be found elsewhere? -Ingvar
  15. ingvarai

    Are content libraries partly duplicates?

    Thanks. I downloaded the Studio content, which actually wasn't that much. Then I downloaded the Visualize content, which was much more comprehensive. So it looks like I have to download all of them. -Ingvar
  16. Do I want to install everything, Broadcast .. Studio? Or does the Studio content library contain the other libraries, plus some additional Studio content? -Ingvar
  17. ingvarai

    No, that's too round.

    LOL!!! The cows scene is the winner, here. I grew up on a farm, worth mentioning. All in all, superb animation work! Admirable! -Ingvar
  18. ingvarai

    GREAT DEAL ---- but a bad sign

    Very interesting, I had not heard of Terragen before. Wonder if the terrains can be exported and then imported into C4D. -Ingvar
  19. ingvarai

    Plugin Development - What Happened?

    Is started to develop plugins in C++ in May 2013. Four years now, and counting. These plugins are for character animation. They work, they function well. I made these plug-ins, because I needed them, myself. I am a programmer, C4D is my main tool in my endeavors as a multimedia enthusiast. Non-profit project. I want to market these plugins! Eventually! But the distance from having reasonable well functioning software (plugins) for in-house use, to something you can charge money for, is large. A long road to walk. Things get complicated in the software business. Complexity grows. And eats up resources. "Real soon now" was a common joke about releases of software, when I started in the computer business in 1997, 20 years ago. Until Borland, (I used their development tool Delphi) cut through, and came up with the only reliable and realistic roadmap: "It will be released, when it is ready". I find the OP's post here very appropriate. I have made myself the same thoughts. I own both x-particles, and Forester. So I am eagerly hungry for news, and waiting for upgrades, myself. -Ingvar
  20. ingvarai

    Dual socket with Xeon

    I always build my own computers. The last one is the best investment I have ever made. Motherboard is EVGA Classified SR2, running two Xeon 5680 CPUs. In the old days, a computer lasted 3-4 years, then it was passé. This machine I built at Christmas time 2010. And it is still going strong, I use it 8 - 14 hours a day. The OS is running on two SSDs. I never store any data on the OS disks, just the OS and installed applications reside there. So I have additionally two spinning WD Raptor disks (very fast). As if that weren't enough, I have both the SSDs and the spinning ones set up in RAID 0 (striping). Which make things even faster. The result was (is) a very expensive computer, but given that it is fully capable of performing at least 3 more years (10 years or more all together), the price is acceptable. One, just one of the CPUs cost twice as much as my Lenovo laptop. And I have two of those CPUs. Performance is fantastic. I am spoiled. C4D use all of the cores, many other multimedia apps will take advantage of them too. So does ffmpeg, and After Effects, worth to mention Next step here is to replace the SSDs with larger ones, and replace the spinning disks with SSD disks. And eventually upgrade the graphics cards. I will probably build me another pc this year, if economy will allow it. And it will be a dual CPU mobo too. I think ASUS has one that is interesting.
  21. ingvarai

    Cactus Dan has passed away

    I am writing plugins myself (not published yet), and I asked a question in the forum. To my utter pleasure, Cactus Dan wrote me a personal message, with tips on how to compile plugins for both Windows and Mac (I am on Windows). Such a nice guy! I had looked forward to exchange plugin writing experiences with him further up the road. That he is gone, is very sad. Rest in peace, Cactus Dan, you will be missed, a lot. -Ingvar
  22. Hi!

    You asked me to send you info on the camera shader bug. Here it is:
    The Mograph Camera Shader bug first occurred in version R15. I reported it, but it was not fixed in version R16. I reported it again, but it was not fixed in version R17. And - it ramains in version R18!!
    Please just load the attached project in R13 or R14 to see how it shall be when it is ok. Then load it in R15, R16, R17 and R18 to see various examples of the bug.

    It is as simple as it can be. Just load the project, then press Ctrl + R to render. That's all you have to do! And please give me some feedback on this! I do use the camera shader, and I hope you can fix this in the usual update, which I expect will come rather soon. 



  23. ingvarai

    what is the first thing you're trying out in R18?

    I am currently looking into the new shadow catcher material. I do some math moving, in fact I do a lot of match moving, mixing reality with virtual characters. And if I can save the extra render for the shadows, like it is < R18, it will mean a lot. -Ingvar
  24. ingvarai

    what is the first thing you're trying out in R18?

    Nitroblast still has one or two features which R18 voronoi lacks., I believe. But these can certainly be implemented using additional effectors. I own a version of Nitroblast, and I have used it some times and like it a lot. Well, will probaly not use it anymore now. I played with R18 yesterday, and went to bed 3 hours later than usual, it was so fun to smash objects into pieces <g> -Ingvar
  25. ingvarai

    what is the first thing you're trying out in R18?

    Having seen this, I immediately cancelled my render farm subscription. Team render also became superfluous after this. -Ingvar