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About tomvin

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    Cafe Ronin

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    18.057 Prime
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  1. this triangle consist of 3 parts that are all from different perspective, how would I model something like this ?
  2. Hello! I made a coin in zBrush and now want to apply texture on it in C4D. When I import my texture into C4D and use Camera Projection for my UV, the artwork does not match the object, what am I missing here? I have to keep tweaking the U & V and offset to get it to match, but shouldn't there be an easier way? would UVW mapping be the best way instead of Camera projection? When I Imported this .OBJ from Zbrush to C4D, it made my computer very slow due to million polygons from zBrush.....Should I create a "Low-Res" model and use that for Texturing? thank you

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