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hikarubr

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About hikarubr

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Profile Information

  • First Name
    Marcio
  • Last Name
    Goncalves
  • Location
    Brazil
  • Website URL
    https://vimeo.com/119141123

Cinema 4D Information

  • C4D Version
    BodyPaint (Standalone)

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  1. Maya is not a "bit" better for rigging. It's ten times, maybe twenty times better than C4D. No comparison. C4D is my favorite 3D application by far but Maya simply crushes it in terms of character rigging, skinning and animation. I usually rig everything in Maya, animate there (or in iClone) then I bring back to C4D.
  2. I totally disagree with you. It's fair game to compare MAXON super slow speed of development with pretty much everyone else in the 3D Industry. Every Maya or Blender version has the amount of features of 3 to 4 Cinema 4D versions. Also, MAXON has a history of making absurdly crazy decisions about development, like letting BodyPaint 3D basically die, even though it was for a while the industry standard for 3D texturing.
  3. Element3D is not simply a "3D Lite" plugin. I'm guessing you never used it to say that. It's pretty much a high quality game-engine (like Unreal) inside After Effects plus a procedural animation system similar to Mograph. It's years ahead of quality in comparison to Cinema4D viewport. You should check it out. You can get high quality 3D renders in real-time with Element3D, something that you cannot in Cinema4D. Element3D has been used in Star Wars The Force Awakens and other big films. As for not happening, MAXON just bought REDGIANT whose main product is an After Effects Plugin, Trapcode. So it's not farfetched at all that they could buy another plugin like Element3D then.
  4. It won't happen like subscription would never happen?
  5. If MAXON is in such a good mood to purchase other companies, I have two suggestions that would make more sense than the RED GIANT purchase: 1) Video Copilot Element 3D - Just buy this and put inside Cinema4D. It will work as an improved viewport AND as a real-time render engine. The plugin already reads C4D files, so it's a no brainer. 2) HitFilm Pro - Which is basically a (very good) Adobe After Effects-Premiere-Element3D clone but all in one, This would be an amazing companion for Cinema 4D if it could read C4D files natively and had the same 3D navigation commands. You're welcome MAXON.
  6. That would make sense if MAXON and Cinema4D existed in an alternative world where Maya, 3Ds Max and Blender did not exist. But they do exist and are FREE for both schools and students. So it's a no brainer for a school or a professor to choose them and not Cinema4D. If Cinema4D was the industry standard you would have a case for charging, but it is not (other than in Motion Graphics, maybe). As I said in my first post I'm a tenure-track Assistant Professor at University of Tampa. It was not easy to justify purchasing Ciinema4D when we already had Maya for free. To be honest, if were the Department Chair and I read my own justification for purchasing Cinema4D, I would have denied it...lol Just imagine: "So, we already have, for free, the industry standard 3D Software used by ILM, Pixar, Disney, etc.. but you want us to buy this other software from this small German company that does the exactly same thing and it is not the standard just because you like the interface better? Are you kidding me?"
  7. 3DS Max is cheaper because Autodesk does not charge the SCHOOL for the copies used in the class. Meanwhile MAXON does. There is no point in giving free C4D copies to the students if the teacher and the school won't be teaching C4D because they have to pay for C4D while Maya (which is the industry standard, not C4D) is free. Try to convince a chair department otherwise - it's really hard. Nevertheless, I actually have convinced my department to buy the licenses from you guys but I felt that the feedback from MAXON to my question was so weak (you guys basically ignored the point of my post) that I decided I won't be teaching my Introduction to 3D Animation with Cinema 4D anymore, but with Maya. If MAXON does not support us professors while Autodesk does, it's a no brainer which software we should use. Just look at Dave's passive-aggressive response above. C4D is still my favorite 3D software but it's clear that MAXON does not care about the education market. Which is unfortunate, because C4D is the best software to learn 3D animation in my opinion. I think I'll only use C4D as a companion software (we have the licenses now, anyway) or maybe in Motion Graphics classes.
  8. Wow. I'm impressed! Pretty awesome stuff. I'd love to watch a tutorial about the cartoon explosion, fire and water without plugins or particles.
  9. It's really weird when the management of a company does not understand the best features of their own software. Cinema 4D had the BEST help in the CGI industry. I always wished Autodesk would implement a similar one in Maya. WHY would you change that? Online is not always the best. But this is not the first time MAXON breaks something that was working pretty well, just remember how the reflectance channel made the simple and elegant standard C4D material a mess (powerful but a mess nevertheless). I just hope they do not change the Object Manager in the near future, which is also the best of all 3D Software.
  10. Thanks for the examples. I'll analyze them with attention this weekend. I think they'll give some inspiration for my next project.
  11. Hi Dave, Thanks for your answer and sorry about my late reply (I had to grade the midterms on my classes this week so I was super busy). I'm happy that you're building a new team to work on the educational strategy. Having said that, I'm not sure if your reasoning of "a company that makes money teaching software, should pay for the software they are using" makes much sense. I think it would be more interesting for MAXON to become the standard (or one of the standards) in 3D animation and then make money from companies using your software than trying to get money from a few educational institutions. Isn't you new motto "3D for the whole world"? With Blender 2.8 on one hand and Maya/3ds Max indie on the other hand, I think the motto is not really being applied by MAXON. Also, you should check which school you are charging. My school (University of Tampa) is private but it is a non-profit institution (as most good private Universities in the US are). Maybe you should consider not charging non-profits at least. On my side, we just bought the educational licenses that I asked for and I'll be using Cinema 4D in my intro classes for at least two semesters. I think the students will love it but I still fear for MAXON's and C4D's future with the current strategy. I simply don't see how Cinema 4D can compete having half of the features but charging more than anyone else, including educational institutions.
  12. I'd love to see your other examples if you don't mind. I did some tests with game inspired real-time animation last year that I planned to use in a TV pilot. I the end I didn't use them but I think it's a promising to animate stuff.
  13. Thanks for this @RBarrett, I appreciate. Now I understand a little bit better the reasoning. I mean, as you said, there is a lot of work to be done here. And I'm not sure if this strategy of "playing hard to get" is the best to reach educators but I see there is a logic behind at least. I'll take a look at the grant then (I'll have to check if the IT department already ordered the licenses or not) - more than the discount I'm really interested in building a relationship with MAXON as an instructor.
  14. I'm not berating anyone. In my OP I said would like to hear MAXON's reasoning for this because maybe I'm missing something here. In the case of @RBarrett post my comment was warranted because he answered something that wasn't asked. I wasn't asking for a discount or grant, I was asking about their strategy here, which seems to contradict their own new motto. By the way, yesterday the department approved to buy the licenses I asked anyway. But I have to say that MAXON's reluctance to engage with educators is troubling.
  15. Exactly! Thanks for understanding my point.
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