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EAlexander

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Posts posted by EAlexander

  1. I think your assessment is correct - looking at Alex's image, the areas above the fence are bright and contrasty, but the main area of road is pretty flat and dull (from a lighting POV).  I don't need (or want) every HDRI to be full on sun, but this feels underexposed a bit.  I'll have a play with it when I get some time.  Hope your leg is mending!

     

    e.

  2. Here's some quick test shots using just your HDRI - no other lighting.  I'm using Corona renderer here and this is just a quick test setup.  

     

    Very nice - I would love to see more from you and would definitely love backplates as well.  Great work.

     

    e.

    01_04_Porsche_v02.jpg

    01_04_Porsche_v01.jpg

  3. Hi Ben, 

     

    I wanted to try this out. Requested a trial and got my activation code via email 2 days ago. When I entered it, it immediately says my trial has expired and is dated May 19th, 2020. I wrote to support but have yet to get any response other then the stock auto reply. Any tips on how to get the trial working? 

     

    Thanks, 

     

    e. 

  4. Great start. I think you need more details on some of the flat surfaces (perhaps the textures will do this). Urban environments never have untouched flat walls, there is always a pipe, or wires, or cracks, etc. Keep going! Details, take the longest, but pay off so much. 

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