In the BP-3D Painting module, when viewing the UV Map Canvas in the Texture window, it is very difficult to see the map against the background color, making it almost impossible to use the Texture view as a guide for painting on a model. The only way I have found to make the map visible in that canvas is to activate Polygon mode in the main menu. This makes the map visible and allows you to paint on it. However, you can't then paint on the 3D model in the 3D View without activating the 3D painting mode--which then makes the map unreadable in the Texture view, and so on.
Does anyone know how to make the map visible in the Canvas while the 3D painting mode is active?