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Everything posted by teknow

  1. teknow

    UV problem

    Thanks SO much! UVs are a huge void in my knowledge. Actually that was my son's file and I will tell him about the needed geometry repair.
  2. How can I fix this UV problem? https://drive.google.com/drive/folders/1EJPI29XspuSrrEG9yIX_TCRUXbi87XAn?usp=sharing
  3. Here's a thought: Dog.c4d
  4. Check out the modeling capabilities of X particles and especially the Boolean capabilities. It is amazing. See below. xpOVDBMesher Modeling 4.c4dxpOVDBMesher Modeling 4.c4d
  5. I feel much better now about my decision to stay at 19.063 but always upgrading my X particles. X particles seems way ahead of C4D.
  6. David Torno is superb: https://www.provideocoalition.com/fireworks/?mc_cid=de936e541d&mc_eid=d7b7b6ede4
  7. teknow

    Radio Waves

    Here's 2 other ways, one using an emitter: I will delete them in several days due to their size.
  8. Go to render settings Samples and make sure it is at least 20 to see if that is the problem. The default is set to 4
  9. teknow

    New Mac pro

    At those prices I will need to vicariously enjoy a new one through you guys.
  10. The question came up in another forum about how to create Proc3Durale type 3d meshes and here is an example file of one way to use various 3D noises at various scales to create any such mesh required. I am getting more excited about X-particles on a daily basis! xpSkinner Modeling 7.c4d
  11. Thanks but I saw that tutorial. I need spawning based on age and not location.
  12. I wonder if it isn't X-particles Cloth. https://www.provideocoalition.com/unconventional-cloth-simulation
  13. I am trying to demonstrate cell replication in my new X-particles. Do I need to put in a new spawning emitter for each duplication level as in my example file? It seems there ought to be an easier way? Cell Replication 1.c4d.zip
  14. Thank you. I know zero about graphics cards and renderers.
  15. I have an iMac Retina 5K late 2015. Processor is 4 GHz core i7, 32 GB memory, and AMD Radeon R9 M390 2048 MB I am setting up my new Cycles 4D and in the preferences under Render Nodes Device should I select CUDA or CPU? and should I check Open Shading Language? I am beginning to feel like my first day with C4D but when I see SSS under Cycles I get motivated instead of glassy eyed!
  16. Definitely always render to a .tiff image sequence and then make your .mp4 in After Effects. The risk of locking up half way through, plus the type of problems you had, justify that route. When it locks up at frame 1936 or wherever, you won't care because you just restart the render at 1937. It took me a lot of grief and time to finally learn this lesson! QT is a bit of a mess at times.
  17. It is very humbling to learn what is going on inside our cells. It engenders incredible respect and almost disbelief to learn about these amazing processes like DNA replication, neuronal function, cell signaling, etc, etc Fun stuff!!
  18. Thank you for that outstanding collection of all your tutorials!
  19. Here is my Replisome animation to demonstrate DNA replication: https://drive.google.com/file/d/1KVT2AqmfeB6UFZh3P87LtDDx-WxTg81I/view?usp=sharing MoGraph is a joy to work with.
  20. And here it is with Akazaki Fragments: https://drive.google.com/file/d/1KVT2AqmfeB6UFZh3P87LtDDx-WxTg81I/view?usp=sharing
  21. natevplas, Here's an early image of the problem you solved. Can you see the early trombone loop before it gets pushed out? It is amazing how many misalignments and problems your deformers solved! Thank you https://drive.google.com/file/d/1TA9_xFWWmy9vWswEB4sPo2LLw6zd7LHl/view?usp=sharing
  22. Here's an Xpresso way to do it: Xpresso Boat on Water 2.c4d.zip
  23. natevplas, Wow, you did it! You have totally saved my day. I was starting to think it wasn't possible. The Deformers portion of my brain seems to be impaired because I sure have a lot of trouble with them! They are an art in my opinion. I am demonstrating a "trombone loop" getting repeatedly larger and smaller (like on a trombone) with a DNA Replisome and this will be SO perfect. When I move the 2nd Bend deformer the trombone slider goes out like I wanted to demonstrate. Your Linear Falloff was very clever. That was really nice of you, thanks. Lonchaney, the Spline Arc tool is an excellent idea which I had not considered. I am set for this problem now but I will see if I can do it your way too. Thanks! (The Cafe in general is SO helpful)
  24. I am trying to form an S-shaped deformation with horizontal beginning and end. I must be doing something really stupid here! I have tried all kinds of Falloff combinations but I cannot keep the second deformer from changing the area of the first. Help would be much appreciated! MultiBend _03.c4d.zip
  25. BigAl3D, That's great to know! Thank you. My excitement is growing to get into it and X-Particles. Sounds like I'm heading toward some serious creativity. I'd probably have a seizure if I got Houdini.
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