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DasFrodo last won the day on September 7

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About DasFrodo

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    C4D Cafe Senior
  • Birthday 06/08/1992

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  • Location
    BW, Germany
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Hardware | Software Information

  • C4D
  • OS
    WIndows 10
  • CPU
    AMD Ryzen 2700X
  • GPU
    RTX 2070 Super

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  1. That is correct, as per Maxons official FAQ post.
  2. Please update your profile information, you are surely not using C4D: 6 if you try to install Plugins on R21. As for your problem: Plugins should be installed here: %AppData%\Roaming\MAXON\MAXON Cinema 4D R21_XXXXXXXX\plugins If that doesn't work, make sure you're using the newest version that the developer provides or you have access to (I don't know how their licensing works).
  3. Honestly, I have never used Virtual Walkthrough. I've tried the sound system once just to see what it does, but I never needed it again. Might be just my workflow, but I don't see the point of it. @CairynCan you elaborate what you use it for?
  4. Looking at the wording on the website, no. They do mention ProRender will be coming back, this time from AMD. But the rest is not mentioned at all.
  5. Yeah, I don't understand that decision either. I have no reference point when it comes to this stuff though, so it might just be a common thing with feature removal in software.
  6. No, those are global. They are great for testing or for scenes that don't warrant spending time on optimizing, but especially with volumes you want to up the volume light samples and see what happens. Or just try out automatic sampling if you don't want to bother with these things
  7. It doesn't exist. It has been removed along with Virtual Walkthrough and ProRender.
  8. There's still this weird glow around the discs that somehow throws the entire image off. I don't think those would be there if you had downwards pointing lights like this.
  9. Yes that is exactly what I meant. Cerbera added some more valid criticism but I think this will mostly be solved as soon as you add the visible light sources.
  10. You could probably add pure white emissive discs by hand that do not light the scene. If you want that level of control I think it's just best bet.
  11. I am not sure how versed you are in Redshift, but for stuff like this the control it gives you over your sampling is amazing. You could just increase your amount of samples on your volumes until you get to a desired result. Other than that, if you just want everything automatic (and that works great so far) you can just enable "Automatic Sampling" which is in System -> Experimental. Automatic Sampling takes your Adaptive Error Threshold and tries to reach that quality automatically. Maybe try that out as well.
  12. Third party render material previews, especially in the viewport, are always a bit iffy. At least in those that I've worked with (V-Ray, Octane, Redshift). The material icon in the material manager thing is something that annoys me as well, and I hope they can fix it at some point (if that is even possible with their codebase). I do not have this issue with the Quick Shading being black, at all. No clue where this is coming from. As for the blown out light: there is a setting on every light in Redshift that you can adjust. It never bothered me, so I don't know what
  13. DasFrodo

    Golden Head

    The lighting it gives you is just too good to pass up
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