Backplates & HDRI
Backplates & HDRI


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  1. Can you have a grid array cloner that is radial, or a radial cloner this is grid array? I'm trying to build this curved brick wall, as shown. Any idea?
  2. I'm using a cloner to build a brick wall. Now I want to offer avery other row. How is this done?
  3. I'm using Noise to generate a displacement such as this one. It's a split face concrete block. The result I'm getting is not very convincing, as you can see. It's either to smooth or to "edgy". Any idea how to get this result?
  4. I'm trying to animate a logo being filled with foam, from the bottom. Imagine a transparent logo that is slowly being filled with a foamy material, from the bottom. I tried this with AE but the result is not so convincing. Any idea?
  5. Thanks guys. I've give it a try.
  6. I also tried the Sweep and it doesn't do as much a good job as the Metaball. There has to be a way to stabilize the material.
  7. Cerebra, In the setup you posted above (Caulking CBR.c4d), would there be a way to interrupt the flow of caulking for a few seconds while keeping the caulking gun moving?
  8. Yep, back to the drawing board. I'll try a few things but I'm thinking there must be something much simpler out there that we're not thinking. With MoGraph maybe. Thanks anyway.
  9. Cerebra, I would like the caulking to be a little wider. Also, I would need it to flatten out after it' been applied, as it starts to dry. Any idea? Last thing, I need to apply caulking, from the same tube, to two different areas, in the same sequence! Is this possible? Here's a good exemple of what want to achieve. The caulking doesn't need to be so wide though. Thanks!
  10. Cerebra, this is exactly what I'm looking for! I will try it. Would you happen to still have your project file laying around somewhere? Thanks!
  11. I'm trying to simulate the application of caulking on a wall. So that the caulking doesn't fall off, I set the gravity to zero. But the caulking is still moving downwards and back a little. Any idea how I could prevent this? Also, the caulking is getting out of the tube in a jerky way. I need a solution so that it gets out smoothly. Test Caulking.c4d
  12. Indeed it looks like a good option. I'm looking for plenty of metals, plastic and wood. Lots of scratched, bumped and worn out materials. Creating materials is too time-consuming.
  13. Any idea where I could purchase a complete quality material bundle? I'm sure there must something complete out there.
  14. Yes, it does dry a few seconds after it is applied. This is why it may get tricky. But I guess if the camera is not moving, I could put two seamless sequences one after the other. What do you mean by "play with the pressure of the dynamics sim"?