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Burgess

Regular Member
  • Content Count

    119
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Profile Information

  • First Name
    Mark
  • Last Name
    Creaghan
  • C4D Ver
    15 Studio
  • Location
    New Zealand

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  1. Looking for help on texturing a cylinder. I have a cylinder on a spline with fillet caps, if I am using a texture based material how do I stop the 'pinching' of the texture at the end of the cylinders where the fillet cap is. I don't want to UV unwrap this at this stage as I might need to make adjustments to the cylinder or spline later, any help here appreciated Best b
  2. Burgess

    Technical Model

    Needing a model of this air conditioning unit from the plan attached - I have a HR PDF - Just Jpeg'd it for the post PM me please
  3. Burgess

    Quick Modelling Job

    Prolly simple for most but i'm not the greatest modeller, and have put myself a little behind the 8 ball trying to do it myself... Looking for a UV Mapped packaging bag, somewhat like attached Pm me please
  4. Burgess

    New PC

    I have used Macs since the first version of Potatoshop, kinda used to the keys - I am still keeping my MacPro too. I would like to standardise my key use and didn't realise it would be quite so painful. I also have an identical spare Mac keyboard, which I do like and am used to. Most likely I will get a PC keyboard and switch the Windows key with another, as you say i'm sure there is some functionality but if you are a Mac user not so much, it's just annoying. I put this question here in the hope that someone had made the same migration to PC from a Mac and had some work arounds...
  5. Burgess

    New PC

    I will let you know. I'm using a Mac USB keyboard and a USB Optical mouse (I daren't try my Wacom on it!) Command Z doesn't work either, if I do a Command Z all that happens is the object goes back to it's pasted position and no other undo function is performed - the same happens if I hit the back arrow in the viewport?!?!?!?
  6. Hi, Just changes from Mac to PC, got a couple of strange things happening... Command 'Z' is acting funny - I did download a key change app to swap the 'Windows' key to a "Apple/Command' key and For some reason an object that I brought into my scene file keeps defaulting to it's pasted position even if I save the c4d file with the object in the correct position, I close the file and reopen it and the position is back to it's pasted position These may our may not be PC issues and most likely carbon issues Been a frustrating few days having not had a lot to do with PC's at all...
  7. Burgess

    Cover an object in snow

    Awesome! Will have a play with it. Thanks
  8. Hello. I am trying to cover a car in snow, I figure this will be some sort of particle odyssey. I was going to use a dust shader but need some geo to build up a cover of snow a few inches think Any hints or tips here appreciated...
  9. Burgess

    XP Collision Dynamics

    Ha! I will check it out. Feeling a little pleased about finding a work around and very happy with results
  10. Burgess

    XP Collision Dynamics

    Thanks Cerb. The XP questions baffled me a bit and I solved this by using a cloner instead - worked a treat.
  11. Another XP questions, hopefully a simple solve Particles hit collider object but maintain angle and rotation. I have a Generator with an object (that isn't symmetrical). I'd like the particles that do collide to tumble and rotate and change angle on collision Any help appreciated
  12. Burgess

    X Particles noob

    Will try, thanks Cerb
  13. Burgess

    X Particles noob

    So i go this working this much - see attach Just wondering how to make the arrow follow the trail direction? Help!
  14. Burgess

    X Particles noob

    Hey, I am trying to do a animation with X Particles. The look I am trying to achieve is Isobars on a weather map - I have this working with... Emitter with a plane as the object and follow surface with some turbulence and an Xp Trail ( for visual purposes) see pics attached I have an object - an arrow - which I would like to clone and follow the trails path seen in pic but for all the trails any pointers here appreciated
  15. Burgess

    Team Render

    Hi Jed, apologies for slow reply, I had to put this temporarily in the 'too hard basket'. I have watched those Cineversity videos repeatedly : ( I notice you are using TeamServer Client, I am trying to do this with TeamRender Client. I have added a schematic of how I am working which I hope will simplify this a bit... Going by what you have said above, I need to make my 'Saved with assets ' Tex folder the repository for all computers to look at for the textures?

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